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The prices needs to be lowered.


71 posts in this topic

Posted

I wanna start of by saying that i am addicted to this game. I love it to bits and that is why i'm taking time to make this post. 

Lets get one thing straight. ONE costume for ONE character cost as much as the entire game. Does that sound normal to you?
And to make it even worse, when you purchase a costume, chances are you would want other colors than provided. You have to pay EVEN MORE now, and the worst part is......You have no idea how much you would have to pay to get one character the way you want. It boggles my mind that people defend this practice. MMOs have always been about making your own unique character. But not in this one apparently. Unless you have one fat wallet. Even if you do have a fat wallet, supporting this approach is just wrong. 

Whenever you breed a horse, or captures one, notice how it NEVER tells you the gender of it? 
Its because they want you to name it wrong and do that would would be "forced" to spend 10 euros on a name change. 


How can they charge for skill resets in a BTP game...... 
Its actually quite disgusting. 

 

Now.

I am all for a cash shop. The developers clearly deserve it seeing how great the game is. But these prices and curves? 
To me, its disgusting. 

Its clear that the market needs some serious changes. Specially for us in the west.

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Posted

I think I may have spent 800$ so far.

No complaints.

You Only Live Online.

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Posted

I'm not sure why, but games like marketing to whales, not the general public. This logic has always seemed rather broken to me, as big spenders will continue to be big spenders regardless of the price. The change comes when others are all of a sudden more willing to purchase items, adding to the overall profit pool. Do I purchase pearls? Yes, but will I do it as often as I would like? No, there needs to be more value in the items as my money doesn't get me very far right now.

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Posted

@CM_Jouska You guys looking at this? As well as https://www.reddit.com/r/blackdesertonline/comments/4bcsty/anybody_else_mad_about_pearl_shop_items_being/

Your business would make MORE money if you listen to your community. Many non cash shop customers including myself would spend MORE money if you made costumes either cheaper or shared between family. $30 for a costume bound to one character only is beyond ridiculous, specially when the variety available is non existent...

$10-15 per costume leaving it character bound is more reasonable and would generate much more revenue then what you are seeing now. $20-30 per costume SHARED between all family characters would also be reasonable 'only" if you offered MORE costumes (which are ALREADY available as KR and RU has pages of them).

I listened to you guys in pvtWiggles Q&A on twitch and heard you were surprised how well the game has done in sales at launch. Just think if you listened to your customers how much MORE surprised you would be in how well your cash shop will wealth'en your wallets.

Its a proven fact selling cheaper items in higher quantity is better profit then selling fewer expensive items. Just implement this simple profit logic in your game, or continue limiting your potential customers and not make as much as you could to better develop your game.

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Posted

I'm not sure why, but games like marketing to whales, not the general public. This logic has always seemed rather broken to me, as big spenders will continue to be big spenders regardless of the price. The change comes when others are all of a sudden more willing to purchase items, adding to the overall profit pool. Do I purchase pearls? Yes, but will I do it as often as I would like? No, there needs to be more value in the items as my money doesn't get me very far right now.

I bought a pet for 10 Euros. That's it. 

There is how far i am willing to support this rather pathetic in-game store. Im supposed to spend money based on RNG? Give me a break.
If i wanted that, i would play at a Casino. 

I seriously hope people have more sense than to spend this amount of money on virtual items, with such restrictions. It could honestly be the death of the game. 

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Posted

What really gets me about the current cash shop is just how many underhanded schemes are in play to promotes purchases in it. They have stat bonuses to promote sales, they have reduced options outside the cash shop to promote purchases (they've literally removed free options in the game for this effect), they have hiked up prices for more of a profit, it's just all a bit much honestly for one model to be following. It's like they plan to milk the cow until the utters fall off. Now I personally look for games that treat their customers more fairly, as I associate quality care for your consumers with success, so when I see a ton of greedy practices like this not only does it make it apparent that I'll probably never get proper treatment from the company, but the odds are whatever products I'm investing in won't last all too long, which makes any kind of spare spending very difficult to justify for myself. I'd love to support this game more, I think it's a load of fun and has potential, but practices like this just give me far too much reason not too. Game companies just try so hard nowadays to appeal almost exclusively to the whales that play they fail to realize that they only reason whales are on their game to start with is because there are players who aren't going to dish out thousands of bucks a year on it. There is no value in having it all if there is no one to show it to, and if the only people around have the same stuff then it just loses all purpose, whales need people to overshadow, otherwise they have no reason to whale in the first place. 

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Posted

@CM_Jouska You guys looking at this? As well as https://www.reddit.com/r/blackdesertonline/comments/4bcsty/anybody_else_mad_about_pearl_shop_items_being/

Your business would make MORE money if you listen to your community. Many non cash shop customers including myself would spend MORE money if you made costumes either cheaper or shared between family. $30 for a costume bound to one character only is beyond ridiculous, specially when the variety available is non existent...

$10-15 per costume leaving it character bound is more reasonable and would generate much more revenue then what you are seeing now. $20-30 per costume SHARED between all family characters would also be reasonable 'only" if you offered MORE costumes (which are ALREADY available as KR and RU has pages of them).

I listened to you guys in pvtWiggles Q&A on twitch and heard you were surprised how well the game has done in sales at launch. Just think if you listened to your customers how much MORE surprised you would be in how well your cash shop will wealth'en your wallets.

Its a proven fact selling cheaper items in higher quantity is better profit then selling fewer expensive items. Just implement this simple profit logic in your game, or continue limiting your potential customers and not make as much as you could to better develop your game.

Thanks for the link, I had not seen that one yet.

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Posted

It's probably not going to change any time soon. If they decide to change it tomorrow then all those guys who've paid for costumes are going to complain. 

The shop is going to change either after a year or when the game starts dying.

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Posted

Thanks for the link, I had not seen that one yet.

How about a sneaky Easter 50% discount? Huh? Huh? ;)

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Posted

How about a sneaky Easter 50% discount? Huh? Huh? ;)

I would actually spend money then! Prices would be fair considering how the majority is either bound to one character or RNG based. 

 

 

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Posted

*looks at the korean cash shop for Plum*

*looks at his CC*

"soon my love...soon..."

\o\

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Posted

15€ oufits

skillreset for silver

permanent dyes and craftable bleach

= everyone is happy

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Posted

15€ oufits

skillreset for silver

permanent dyes and craftable bleach

= everyone is happy

5 to 10 dollars outfit.

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Posted

It's probably not going to change any time soon. If they decide to change it tomorrow then all those guys who've paid for costumes are going to complain. 

The shop is going to change either after a year or when the game starts dying.

Its still very early into the game to make said changes and with the influx of NEW spending customers they would not take any major hits in income refunding previous purchasers. Actually they wouldn't take ANY hits as all they have to do is refund pearls to said accounts.

There are TONES of people complaining about the prices and or the character bound costumes and other items. If these changes were made their profit margins would increase by 200-300% or more as there are hundreds if not thousands of players holding back due to these high priced pixel items.

I personally have dropped $60 in the cash shop but only on reasonable items such as weight, inventory slots, pets, etc. But these not so exciting costumes? $30 a pop? for ONE character only? Thats pretty insane in mine and hundreds of others opinions. I could understand if there were basic costumes with not much flair (which we currently have) for $10-15 then maybe have limited or high end fancy outstanding  costumes such as the Fish Suit be $30 but at least allow us to share between our family characters.

Now take a look at the Korea cash shop, they have a VERY big variety of costumes but they chose to only unlock 2-3 costumes per class for EU/NA release? That is only limiting the income for future development which boggles me. The outfits are already in the game, all they have to do is hit a switch (basically) and turn it on for us to see and purchase.

So in the end they should make the choice.

  • Keep the prices the way they are and limit their potential income by only having a handful of rich players buying these overpriced items?
  • Adjust the prices to be more reasonable and increase their income/profits by having those handful of rich players PLUS thousands of eco players spending their money on "reasonable priced" items?

The choice is pretty clear and if Daum is smart are marketing they will make this smart choice sooner rather then later which may be too late...

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Posted

 

Now take a look at the Korea cash shop, they have a VERY big variety of costumes but they chose to only unlock 2-3 costumes per class for EU/NA release? That is only limiting the income for future development which boggles me. The outfits are already in the game, all they have to do is hit a switch (basically) and turn it on for us to see and purchase.

The reason for this is because they want people to spend money on what we have now. Which is two per class and 2 for all. (Correct me if im wrong)
When people have spent 30-60 dollars/euros on the current outfits, they will release a new batch and call it new with hopes that people will like those more than what they currently have. So thats another 30-60 dollars/euros. 

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Posted

The reason for this is because they want people to spend money on what we have now. Which is two per class and 2 for all. (Correct me if im wrong)When people have spent 30-60 dollars/euros on the current outfits, they will release a new batch and call it new with hopes that people will like those more than what they currently have. So thats another 30-60 dollars/euros. 

Thats fine releasing costume content slowly but with the current prices and or limitations (character bound) is severely limiting their income. I have seen hundreds of posts complaining about this both here and on Reddit, people not willing to fork out $30 for a not so hot costume plus the fact that costume is character bound thus hundreds if not thousands of potential paying customers Daum is losing by the day. The handful of costume buyers they have now is nothing compared to what they could have which is the problem with this business model and marketing.

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Posted

Thats fine releasing costume content slowly but with the current prices and or limitations (character bound) is severely limiting their income. I have seen hundreds of posts complaining about this both here and on Reddit, people not willing to fork out $30 for a not so hot costume plus the fact that costume is character bound thus hundreds if not thousands of potential paying customers Daum is losing by the day. The handful of costume buyers they have now is nothing compared to what they could have which is the problem with this business model and marketing.

You'd be surprised how many people will buy into something even while disliking or actively complaining about the matter, they may not like how it's being handled or think it'd be better another way, but most people lack the convictions to hold out for those kinds of beliefs and try to actually generate change and will buy the items anywho because they think there's no other choice. They either give in and look neat or spend a decade looking like a bum in the chance they'll be heard, and too many people aren't willing to deal with that. And since people give in a purchase anywho Daum sees no reason to stop, even if they could potentially make more by making changes, because the current income is certain and is good enough for them, the later is a gamble and could cost them, so why take the risk? 

Of course these are all assumptions, maybe people are learning how to stick it out, and Daum will have no option but to listen, but I wouldn't bet on it. At best Daum decides it's worth the rsik, but seeing how they've handled this game so far I doubt our branch is the kind to gamble on potential profits just for the sake of their users. 

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Posted

I'm also in the group that would spend money on this game if prices were either lower or costumes were account/server bound. 

I have dropped loads on SWTOR and that was RNG. 

I would happily also buy non premium (less fancy) pieces of gear I could mix and match, colour myself Etc. 

 

At most I can only see myself buying a pet, seeing as they are server wide. One pet, $10...compared to probably that per week/fortnight on fun gear, bits & bobs. However there's no way I'm dropping $30 US (which is something like $45 Au) for a single character outfit. 

 

I sure hope Daum listen to the community. 

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Posted

I personally don't even care about most of the prices any more. The RNG on those dyes means you could spend one hundred dollars to dye a single costume. 

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Posted

Honestly. I'd suck it up and be okay with the prices as they are now... on few very important conditions.

1. Similar items should be account wide. The Fishing Suit, The Ghillie Suit, Silishei Underwear, Karlstien hood, etc etc etc. If it's the same item don't make me pay for it over and over. I want to spend money on NEW things.

2. EVERYTHING sensible should be account wide. The purchasable inventory space, the horse flute, pets, etc. ACCOUNT wide, not server wide. If I can get a cat pet in World of Warcraft, bind it to my account, and then use that pet on one of it's hundred+ servers... why can't I do the same in BDO? It doesn't seem like a smart investment to spend $100 on inventory space on whatever character I'm playing now. Only to maybe enjoy the new classes as they come out more, and want to make them my main instead? Now does it?

3. Dyes need to be a permanent unlock. Even if you have to craft something to make more. I've looked at the color tabs and there's hundreds of shades the OCD whales can spend thousands of dollars unlocking. And you can always release new shades and new textures. I'd be totally fine with having pearlshop only dyesets that can't be bought with LP if you want to add those as a tradeoff to adopting a more western friendly dye system.

4. Consumables should be purchasable by LP as well as pearls. Like a hardwood floor, marble walls, ect. Or it should be a permanent unlock for pearls. None of this "gotta buy the same thing more than once!" garbage. That belongs in a F2P game, not a B2P one.

5. Learn how to do digital sales properly. You got to have a lot of content for us to buy, and then rotate different sales weekly or biweekly. Apparently... sales... sell! Who knew!

If they refuse to do any of these changes then the prices have to go down. And they have to go down DRASTICALLY to be worth getting. Like everything is 90% off from what it is now, short of full costumes which should be 75% off. The longevity of this game depends on having more than 1% of your playerbase spending money on things. A B2P game should not stink of F2P store greed. And gosh, these things are even greedy by F2P standards if you really think about it. I got much better value out of LoL, TF2, and HotS purchases than this game.

It'd be a shame for a good MMO to swiftly die out not because the gameplay sucked. Or the content was limited. But because the publisher was greedy.

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Posted (edited)

@CM_Jouska Since we're pointing out things today: http://forum.blackdesertonline.com/index.php?/topic/44046-lower-pearl-shop-prices/

Contains the same topic, but better opinions that divide this community...

While we're at it this: http://forum.blackdesertonline.com/index.php?/topic/33764-romance-system-plus-for-rp/

and this: http://forum.blackdesertonline.com/index.php?/topic/45028-show-lingerie-to-all-players/

are two returning topics and would probably love some feedback from you guys, weather or not it'll be a option for the future or not.

 

Edit:

On topic: I feel like the prices are good if the game were free 2 play in this region, but considering its not, it just feels too high, I'm more in the 5$ to 10$ range of prices I want to pay for costumes/items

Edited by Aneko
Ontopic edit.

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Posted

Just keep the prices as they are.

Even if the prices of items were 5 to 10 dollars each, people would still say "zomg it's too higher, it needs to be 3 to 5 dollars.

You can never please everyone as there are people who expect it all to be free. 

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Posted

Just keep the prices as they are.

Even if the prices of items were 5 to 10 dollars each, people would still say "zomg it's too higher, it needs to be 3 to 5 dollars.

You can never please everyone as there are people who expect it all to be free. 

At moments like these, I wish there was a dislike button, so we could show how much we dislike people like you who do not read people's arguments and just go around down voting/derailing topics

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Posted (edited)

 

If you are close to your money why on earth would you spend it into VIRTUAL THINGS, Owning the game is more than enought !

 

Keeping prices hight and hoping for success is the best way for Daum not to go either F2P or full P2W.

Think about facts before thinking about your own butt.

Oh and btw... any succesfull guild gives you more bonus' needed than the CS can give you.

That said I'd agree that more stuff in the loyalty shoop would be nice.

Edited by Vindicar

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Posted

who said video games is a cheap hobby?

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