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<Ginnunga> - Mature and PvP focused gaming community active since 1999 ~ Recruiting


51 posts in this topic

Posted (edited)

Ginnunga is an online gaming guild which was formed late 1999 in the game EverQuest by Jhurg (Eyke) and Laurent (Ernesto). We have existed in the online world ever since. We have a basic set of rules and morals that guides our behaviour, regardless of which game we play and our motto has always been that we should have fun together. This does however not mean that we are just a family guild. We play to win – not always to be the best, but we are quite aware of quality, not just in personality and behaviour, but also in game excellence. We are a European guild, meaning 95% of our members are from europe(ish) while the rest are others (aliens) who play during GMT/CET hours.

Ginnunga is and has always been a high level guild. We want adults who play a fair amount but have high communication skills and a massive love for gaming. We are looking for players who will stick around after the game is long dead and buried to play future games with us as well. So, we want more than just skills with the specific game, we want awesome, awesome people who are fun to hang with.
We pride ourselves in being a big yet close-knit community with a family atmosphere. Due to our outstanding history in previous MMOs we receive a lot of applications for our sections, which means that unfortunately not everyone can make it into the guild. Submitting a thorough, spell-checked and honest application will increase your chances tremendously, whereas one-liners will result in immediate rejection.

In Black Desert Online we're now days on the mega server, living on the channel Mediah 6. We're constantly fighting in node wars and have held the territories of Balenos, Serendia, Valencia and Calpheon. The last mentioned we held at the time of the server merge, granting us the unique title Conquerers of Calpheon!

We have a large and active community where XP groups, scroll parties, boss hunters and guild quests are running around the clock.

Recruitment
We are currently recruiting level 58+ players with a combined AP+DP of 450 or more. We want people who are combat ready. Only matching these requirements won't get you far though, we put a big emphasis on other qualities as well. So keep reading.

Requirements:

  • Play a lot. We don’t mean 16 hours a day, but if you only play an hour a day, we might not be the best guild for you.
  • At least 20 years of age as we are a mature guild.
  • You need to have Teamspeak3 installed, a working microphone, a solid connection and a computer that can run the game without issues.
  • You enjoy playing the game and you enjoy to be commited to it and the guild.
  • Enjoy fighting, winning AND losing. 

Application:
Contact Ezparza, Sinful (or Sinfui), Knus, Cogency, Kunasha, TheChimp, Cupe or Erne in game for a chat. Or have a look at our homepage: WWW.GINNUNGA.ORG

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Slightly longer “About Us” version

We formed up back in October/November 1999 in EverQuest, and a whole bunch of us have stayed together ever since then. Naturally, over a long course such as 15 years, members have come and gone, but there is actually a surprisingly large core still goofing around together. At present date, 95% of our members are from europe(ish) while the rest are others (aliens) who play during GMT/CET hours.


Short summary  of previous games (TL/DR; version):

EverQuest – High-end raiding.

Dark Age of Camelot – Thousands of Lurikeens slaughtered.

World of Warcraft – We had two sections in WoW. A more hardcore version on Stormreaver and a more causal on Nordrassil. The Stormreaver team retired in 2011 but the Nordrassil team is still going.

Lineage II – Top alliance in the world as well as Battletournament winners (Uprising).

Warhammer – We’d like to believe we were the top Order guild on our server. If The Committee says otherwise, it is because their members are jealous that the leadership of the guilds have mancrush and bromance of epic proportions.

Rift – PvP team of Ginnunga goes PvE and constantly have to sit people out due to 20-man limit. PvP team sadly throws in towel.

SWTOR – Lag in open world ruins game. Ginnunga cries.

Guild Wars 2 – We like to think we had the best alliance in the world as the Titan Alliance on Henge of Denravi. We beat every server, every alliance and every opponent that stood before us, going 30 wins and 0 losses in WvWvW. Ginnunga relieved the Oceanics and handled the EU timezone. We had an absolute blast and made friends for life.

ESO – We had emperors and castles in droves, too bad the performance of the game was a bit lacking.


The really long "About Us"
 

EverQuest
When we started out in EverQuest we figured we wanted to have a tight guild, with few rules but also a rather strict moral code. We aimed to form a guild where everyone was friends, but still not slack on the discipline and the fighting standards. We never aimed to be the best but we always looked at quality and companionship. During our time in EverQuest, a funny phenomenon occured that I wish to share with you, a phenomenon we called “patchkids”.

You see, in these early MMOs the launch of a new expansion was not a small ordeal. Often the servers were down for several days in a row and many emergency patches occured. Funnily enough, 9 months after the first expansion called “Ruins of Kunark” we had a small explosions of little mini guildmembers popping up and yet again, 9 months after the second expansion, “Scars of Velious” another batch of gnomes appeared. It seemed to all of us, that when we couldn’t make heroics in Norrath, we made babies in the bedrooms. I will in no way, shape or form mention any names, especially not my dear friend Makrill, who seems to be strongly in the lead of Patchkid-production.

We played on the NA server Mithaniel Marr (There weren’t any EU servers back then). When DAoC was released many people moved to that game and the people who remained in EverQuest teamed up with Forsaken Realm to focus entirely on high-end raiding.


Dark Age of Camelot
When Dark Age of Camelot was released in 2001 we played on the server Kay. Yet again an NA server due to the lack of EU servers. We had a great time in DAoC, for the first time introducing ourselves to 3D RvR combat and alot of our earlier experiences with EverQuest really helped us out here, both when it came to slaying endless piles of monsters in Malmohus, to the famous assist-trains in Emain.

We kept the guild going for quite some time in Dark Age of Camelot, but when the beta of Starwars Galaxies came out, pretty much all of us obtained a beta key, and we battled it out and had a really good time during the beta, but when the game was released, only a very few of us actually stayed and played it, sadly.

The guild was rolling on in DAoC and we merged with some other guild there to keep our membership amount up to a decent level, and with the merged we renamed the guild to “Volsungs” to iron out any merging kinks etc.

Still to this day, we play every now and then on the classic servers, under the flag of “OndGris”.


Lineage II
In 2004 the open beta for Lineage II was released, stunned by the amazing graphics, I decided to try the game out. We formed up the guild with 10-15 of our old members, who had stuck together in EQ and some from DAoC and quickly gained a bunch of new friends, who would turn out to be awesome!

L2 was our first open PVP game, and being a carebear and PvE hero in my heart we managed to huggle our way through the very testosterone-filled and hostile enviroment of an FFA PVP game. By being friendly and awesome, we managed to grab a castle, and then subsequently hold that castle for a period of 10 months, which at that time was the longest anyone had held on to a castle.

What separates an FFA PvP game the most from a regular MMO is that it adds an additional dimesion to the game, that being politics. Half the game took place on forums where the leaders and members discussed issuses, whined, flamed and declared wars. Myself being a rather sneaky , we managed to manouver ourselves into a whole bunch of favourable positions just by wordplay and communication.

We were a rather small guild, with mediocre levels, but the rest of the server had been led to believe that we were something fiercly strong and with the use of cunning tricks and alliances, we managed to influence the top game for a very long time without being openly contested in combat.

However, all houses of cards must fall one day. At some point we had managed to ally ourselves with some strong forces in the game, as well as control most of the castles on the server. This led to an alliance of 36 guilds to attack us in our cosy little castle Oren. Now, 36 guilds, that is quite alot, even by more modern and larger games standards. Somehow we and our 11 allied guilds managed to hold the fort and won a landslide victory, which after a few wars had been fought, allowed us to be the first guild/alliance to ever conquer the main castle of the game, Aden more or less uncontested due to peace treaties forged.

A short while after this, I, myself had to move and would loose my internet connection for quite some time. Since it was not possible to transfer the leadership in guilds at that time, we reformed our guild as Reborn under the command of Cogency. Reborn would then after a short while ally together with Enmity and form the strongest and most successful alliance in Lineage 2's history,Uprising.

What we did in Uprising would be a far too long tale to tell here, but there are very very few people who have ever played Lineage 2 that has not heard of us at this time.


World of Warcraft
Lineage 2 wasn’t for everyone, especially not for our old PvE heroes from the ages of EverQuest, so when World of Warcraft was released, for the first time we started up the guild simultaniously in a different game. We even went so far to start up two guilds in World of Warcraft, one on a PvE (Bloodhoof) server and one on a PvP (Stormreaver) server. The PvP server attracted most of the old DAoC people, as well as some killing hungry people from EQ and L2, while the PvE side consisted mostly of the awesome people who we first started EQ with, who were now too old, or too busy to play in the more competitive climat on the PvP server.

Ginnunga is one of the only guilds who have been active from day 1 on Stormreaver that is still active and going strong and eventhough we shut down our Bloodhoof section after a while, we decided to start it up again half a year later on the Nordrassil server.


Warhammer Online
Warhammer was a perfect game for us. The many years of experience as playing in groups really paid off and we quickly rose to one of the top guilds on the server both in open world combat as well as scenarios. The tight knit community on Karak-Hirn gave us many great friends both amongst our allies as well as our then be enemies. One of the great things with Warhammer was, at least for us, that no matter how many people we had online, there was always something for us to do and nobody was ever excluded.


Rift
The guildsection for the guild Ginnunga in Rift on Whitefall was mainly compromised of old PvP players from Dark Age of Camelot, Lineage 2 and Warhammer. We really liked this game. It was the perfect execution of a ”WoW clone” and it cherrypicked features from all games that had come before it.

What made us ultimately quit was the very nature of the instanced raiding. It was just not possible to keep forcing people to sit out for raids since there was nothing outside raiding for them to do that had value to them. The top PvP rank was quickly obtained and open world combat served no other purpose than harassing the other side.


Star Wars: The Old Republic
We played it, we loved the hutball and we cleaned up the raids. Open world combat was abyssmal and unplayable and the second we realized this, we began dismantling the guild. Bit of a shame since the single player aspect of the game was great, and hutball was by far the best battleground we had ever encountered (in close competition with punting dwarves in Tor Anroc in Warhammer).


Guild Wars 2
In Guild Wars 2 we played in the Titan Alliance on Henge of Denravi.

The Titan Alliance was a unique partnership of guilds from around the globe with the common goal to be the dominant server in World vs World and also to create a thriving community where there’s ample action whenever you log on. This goal was accomplished by bringing some of the worlds strongest guilds together as a team with shared leadership, excellent organization and an around-the-clock presence on the battlefield. Titan Alliance retired after a 30-0 winstreak, beating every single server, every single guild and rightfully claiming the title as the worlds best Guild Wars 2 alliance.

 


The Real World

During all these years we have played together, we have tried to have at least one annual gathering somewhere in the world, most of the time time it has been hosted in Sweden, for the simple reason that quite a few of us live there, especially post-WOW and it is very easy to arrange free living for all the guests that fly in. Over the years we've had camp outs on scenic islands in the wild norths of Sweden, we've pillaged clubs in Holland, drank our fair share of beverages in England and eaten lobster in the south of France. 

As you might understand by now online gaming is for us so much more than just a bunch of nicknames behind computer screens. We form friendships and bonds that reach far beyond the borders of cyberspace and reach deep into the real world of flesh and blood. We are happy to say that some of the people we met back in 1999 in EverQuest are today some of our very best friends that carry us through lifes hills and valleys.

We are so much more than just a guild. We are Ginnunga.

Who are you? 

Edited by SinfulSaint
Updated
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Posted (edited)

Proud member of this awesome guild for 14 years now.

 

We could really use some fresh blood to bolster our ranks. Dont be shy and send in your application!

Edited by Tildor

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Posted

Here's to another 14! <3

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Posted

Hope i'll last that long. Im old already ;)

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Posted

Since Tildor IS indeed getting old, we're looking for some fresh blood to lower the average age in the guild just a tad.

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Posted

im not THAT old....Am I? :'(

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Posted

Been here 9 years and counting, best ever!

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Posted

Joined 2001, bestest guild in the world!

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Posted (edited)

To the top with this one! ^^

Also with the new Mediah Patch, we're looking for members :)

Edited by Tildor

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Posted

Shameless bump

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Posted

Need wizards!

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Posted (edited)

With hats! (or without, whatever)

Edited by Tildor

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Posted

We're up to 60 members, got room for few more. We're sorry to the applicants we've denied, we rather recruit slow and make sure the people we accept will be good fits who get as much out of being in Ginnunga as we get out of having them as members.

Updated our level and gear requirement.

For the latest news, visit www.ginninga.org.

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Posted

5 new Members last night, strong too. Still room for a few more of the right kind!

 

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Posted

2016-03-21_96374585.JPG

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Posted

Looking for Berserkers! Be strong!

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Posted

Bumpitybump

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Slowly growing and we've welcomed some new faces in our midst, meanwhile some trials wasn't what we were looking for. But we wish them the best of luck in future endeavours! 

Still looking for more outstanding recruits.

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Posted

Up and away! Looking for all classes, bring the right mind and attitude and you'll be finding yourself a nice home in no time!

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Posted

More people joined, more people can!

Cya in game.

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Posted

Updated

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Posted

Bumpity

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Posted

We're very slowly approaching the member cap, but still have a few spots. We're not in a hurry, but if you think you have what it takes, don't hesitate to apply. 

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Posted

Shameless bump.

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