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Coming from AA. how good is this game?

64 posts in this topic

Posted (edited)

As title says.

Also, is there skill resets like in Archeage or ill have to look up builds for what i wanna play so i dont screw myself and have to start over?

 

Edit: Also im wondering which class to choose, both Witch and Valkyrie seem appealing to me, are they viable classes and what is their purpose in pvp?

Edited by Drathen

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Posted

lvl 45 you get a skills reset, so jump in and start having fun.

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Posted

Its guuuud

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Posted

lvl 45 you get a skills reset, so jump in and start having fun.

Remember you will get this reset once per account.

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Posted

You also get resets with loyalty points which you get from logging in everyday. 

I say this game is pretty good and we don't have all the content yet so there is only more to come down the road. 

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Posted

As title says.

Also, is there skill resets like in Archeage or ill have to look up builds for what i wanna play so i dont screw myself and have to start over?

If you ignore the console peasants crying that the cash shop is too expensive for permanent items and the other half of forum trolls saying the game is P2W, the game is honestly awesome.

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Posted

I'm looking to purchase this game as-well but the cash shop sounds horrendous. Gear progression cosmetics doesn't really change with new gear? Does everyone look the same? Random dye packs that don't even save? How does that make any sense?  Thirty bucks for a costume? Paying for skill-resets and you only get ONE per account? Though I also see that the PvP is more team oriented than other MMO's and that's a draw for me but is it worth it?

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Posted (edited)

Being from Archeage myself as well, I'll just cover up some things that I think is comparable to each other.

 

1.) Game is buy to play: You only have to pay once and that's it. You're getting the full game. You get 100 loyalty points everday - a currency from which you can exchange to get various items from the marketplace that you may consider a "necessity" (i.e Weight Increase, Inventory & Storage Expansions, and Partial Skill Reset) It also contains Loyalty exclusive items such as Boss Scrolls and or Buffs, and some other items like Character Slot Expansion and or Dyes

2.)  Labour / Energy system: Compared to Archeage, the Energy system here is a bit different. Your Maximum Energy is tied to quests, knowledge and or exploration, and each character has their own different Energy pools that recover over time, but share the maximum energy available across accounts. You regen more being online than offline. No patron/subscription advantage (The joys of b2p)

3.) No huge gear treadmill. Gear has no level requirement

4.) Resources are readily available in-game and not tied to a huge paywall (Hello Sun, Moon and Star points and regrade charms)

5.) No RNG boxes. If you're one of those people in Archeage that spend $300 to get that savvy costume you wanted, and not get it after pushing it further to $400? You'll love this because the costumes are readily available for sale at 10% of what AA whales normally pay for.

 

I'm too lazy to add any further, my character just finished processing.. suppose I'll add more.

 

6.) No player trades, except for food and potions (that becomes bound and non vendorable)

7.) Game can feel a bit like a solo player action game. For someone that plays with a few friends, we feel like we're playing our own game because we can't share resources and or specialise in our own designated professional trades. (i.e Processing, Gathering.. etc.)

8.)

Archeage = Armour Transfusion: Reskinning your armour with a variety of armours available already ingame, mix and matching is possible. My Avatar is a good example *shameless plug*. Transfusion Alembics are only available in Cash Shop, but plenty of skins in-game already. Costumes are also available but commonly RNG box gated, and different coloured one either on direct sale or a month's worth of Loyalty points.

Black Desert = Armour and Costume Dyes: There is a VERY LIMITED variety of armour skin in BDO, and most of the fancy stuff is only available in Cash Shop. Dyes are also RNG but can also be bought with 200 loyalty per 1 single use RNG Dye

 

Can't think of anything to add.

 

 

 

 

 

 

Edited by Chigikogou

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Posted (edited)

Being from Archeage myself as well, I'll just cover up some things that I think is comparable to each other.

 

1.) Game is buy to play: You only have to pay once and that's it. You're getting the full game. You get 100 loyalty points everday - a currency from which you can exchange to get various items from the marketplace that you may consider a "necessity" (i.e Weight Increase, Inventory & Storage Expansions, and Partial Skill Reset) It also contains Loyalty exclusive items such as Boss Scrolls and or Buffs, and some other items like Character Slot Expansion and or Dyes

2.)  Labour / Energy system: Compared to Archeage, the Energy system here is a bit different. Your Maximum Energy is tied to quests, knowledge and or exploration, and each character has their own different Energy pools that recover over time, but share the maximum energy available across accounts. You regen more being online than offline. No patron/subscription advantage (The joys of b2p)

3.) No huge gear treadmill. Gear has no level requirement

4.) Resources are readily available in-game and not tied to a huge paywall (Hello Sun, Moon and Star points and regrade charms)

5.) No RNG boxes. If you're one of those people in Archeage that spend $300 to get that savvy costume you wanted, and not get it after pushing it further to $400? You'll love this because the costumes are readily available for sale at 10% of what AA whales normally pay for.

 

I'm too lazy to add any further, my character just finished processing.. suppose I'll add more.

 

6.) No player trades, except for food and potions (that becomes bound and non vendorable)

7.) Game can feel a bit like a solo player action game. For someone that plays with a few friends, we feel like we're playing our own game because we can't share resources and or specialise in our own designated professional trades. (i.e Processing, Gathering.. etc.)

8.)

Archeage = Armour Transfusion: Reskinning your armour with a variety of armours available already ingame, mix and matching is possible. My Avatar is a good example *shameless plug*. (Cash Shop: Fusion Alembic[Transfusion] / Costumes)

Black Desert = Armour and Costume Dyes: There is a VERY LIMITED variety of armour skin in BDO, and most of the fancy stuff is only available in Cash Shop. Dyes are also RNG but can also be bought with 200 loyalty per 1 RNG Dye. (Cash Shop: Costumes and Dyes)

 

Can't think of anything to add.

 

 

 

Oh, Thanks! So dyes are the only thing depending on RNG? That's still really dumb and I hope they change that. Otherwise everything looks great beside the $30 costumes in which I would never ever buy. I think I might just purchase the game.

Edited by Edprowl
changing reply placement

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Posted (edited)

I'm looking to purchase this game as-well but the cash shop sounds horrendous. Gear progression cosmetics doesn't really change with new gear? Does everyone look the same? Random dye packs that don't even save? How does that make any sense?  Thirty bucks for a costume? Paying for skill-resets and you only get ONE per account? Though I also see that the PvP is more team oriented than other MMO's and that's a draw for me but is it worth it?

Compared to Archeage, the Cash Shop in BDO is bloody gorgeous. 

There is not much "gear progression" to begin with, since items have no level requirement. Skins can either look the same, or a bit different, or totally different. But there is a limited variety ingame.

Random dye packs that don't save? It's cosmetics. You don't kill people with vibrant colours. You get 1 random dye every 2 days if you log on daily for loyalty and buy it with it.

Thirty for costume? Better than RNG $420. Again cosmetics.

Paying for skill resets? There is no skill level cap afaik. Partial resets available in Loyalty.

PvP I have no bloody idea. I'm still 37 because they won't release my blader.

 

Good thing that I'm happy about this is that you only pay once for this game to get loyalty on daily log in.

.. in Archeage.. getting loyalty requires a subscription. (._.)

Edited by Chigikogou

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Posted

What server are you coming from?

Kraken

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Posted (edited)

As title says.

Also, is there skill resets like in Archeage or ill have to look up builds for what i wanna play so i dont screw myself and have to start over?

 

Edit: Also im wondering which class to choose, both Witch and Valkyrie seem appealing to me, are they viable classes and what is their purpose in pvp?

If you want my PERSONAL opinion AA was more promising than BDO is right now,and i am pretty sure,as i said in another thread, BDO will last less than AA did cause of lack of competition & end game content.

Edited by MrTester
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Posted (edited)

As title says.

Also, is there skill resets like in Archeage or ill have to look up builds for what i wanna play so i dont screw myself and have to start over?

 

Edit: Also im wondering which class to choose, both Witch and Valkyrie seem appealing to me, are they viable classes and what is their purpose in pvp?

If youre coming from archeage im assuming youre looking for a sandbox. Ill save you the trouble, this isnt one it was a lie.

Compared to Archeage, the Cash Shop in BDO is bloody gorgeous. 

There is not much "gear progression" to begin with, since items have no level requirement. Skins can either look the same, or a bit different, or totally different. But there is a limited variety ingame.

Random dye packs that don't save? It's cosmetics. You don't kill people with vibrant colours. You get 1 random dye every 2 days if you log on daily for loyalty and buy it with it.

Thirty for costume? Better than RNG $420. Again cosmetics.

Paying for skill resets? There is no skill level cap afaik. Partial resets available in Loyalty.

PvP I have no bloody idea. I'm still 37 because they won't release my blader.

 

Good thing that I'm happy about this is that you only pay once for this game to get loyalty on daily log in.

.. in Archeage.. getting loyalty requires a subscription. (._.)

The gear progression gets worse with mediah, although it might not be as grindy as archeage the level grind(no level cap) is far far worse that archeage's gear grind - half an hour i hear to get 1% from level 50 onwards and you lose 1% every time you die.

Costumes are not cosmetic they have slight but existing pay to win aspects.

Dont mislead him with how long it takes to grind out enough skill points to unlock all tiers of all skills. It costs $9 to reset one skill line.

Duel a berserker and the amount of desync makes the game look like its in alpha.

Edited by Kuroshikon

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Posted

As title says.

Also, is there skill resets like in Archeage or ill have to look up builds for what i wanna play so i dont screw myself and have to start over?

 

Edit: Also im wondering which class to choose, both Witch and Valkyrie seem appealing to me, are they viable classes and what is their purpose in pvp?

AA was a better game, but was ruined by greed. Black Desert is pretty okayish. Feel like it has a lot of small flaws that hold it back from being something truly good. Didn't regret my $100 pre-order though.

 

Make sure to ignore the fanboys though. They'll just hype up the game like the second coming of Christ and then you'll end up being disappointed that's not quite as good as they say.

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Posted

If youre coming from archeage im assuming youre looking for a sandbox. Ill save you the trouble, this isnt one it was a lie.

The gear progression gets worse with mediah, although it might not be as grindy as archeage the level grind(no level cap) is far far worse that archeage's gear grind - half an hour i hear to get 1% from level 50 onwards and you lose 1% every time you die.

Costumes are not cosmetic they have slight but existing pay to win aspects.

Dont mislead him with how long it takes to grind out enough skill points to unlock all tiers of all skills. It costs $9 to reset one skill line.

Duel a berserker and the amount of desync makes the game look like its in alpha.

I dont mind grind, as long as it isnt luck based like Archeage was.  If i know at the end of my grind ill get x % of exp its fine.

What i hated in Archeage is you never knew.  You gambled your gear all the time to progress.  To me thats bullshit. If i work towards progression i shouldnt end up worse than where i started.

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It's one of the better games I've played in the recent years.  Not a fan boy here, didn't pre-order, didn't beta, didn't even look at the game until my guildies from GW2 told me about it.  GW2 is having a "low" right now, so it was a good time for me to give BDO a try.  I'm very happy I did, because the game surprised me despite some of the negatives I've read on the forums.  The game likely isn't as good as the fanboys claim, but it's not nearly as bad as the opposite spectrum claim.  Truth is somewhere in the middle.  

I'd say try it, you may or may not like it.  For me this game has consumed my life since I started playing it.  But note that I came from the days of Asheron's Call, Everquest, and DAOC. So what I find enjoyable ingame may not be what some newer generation gamers like.  This game plays like a cross between Asheron's Call Darktide server, with Warcraft RTS elements in it, set in a beautiful world with better than GW2's action combat system, and a pretty darn good game engine.  Well worth the money & time I've spent in it so far, and to know this is just the beginning and so much more content/classes are coming, that's just pretty awesome imo.

 

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Posted (edited)

I had no interest in playing another MMO but I was given a 7day key from a family member and I did not like this game at all, after an hour or so I quit and said I would not play it. They next day I decided to give it a try and, after a few hours I started to understand the game and its mechanics better (no tutorials of any kind anywhere) and I liked it more and more. Now I have been playing just this game nonstop. Great game, hard to learn, must google a lot but definitely more involving than any other MMO ive played.

Id say most of the negativity from other people are from people who either didn't give it a chance, or are too in love with the crap mechanics of other MMOs that they cant accept any change.

Edited by mproulx

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Posted

Seen abit of AA, never tried it.. That said, the game is so immersive, if you do not just rush through everything... I am so impressed, just exploring stuff, and sometimes you find treasure chests :D

That said, the cashshop is pricy! But, nothing you need to get, and I think pets will be in-game at some point, especially with the randomness and expens of breeding :)

 

But yeah the game got great depth to it, and a cool combat system.. might not be as free as AA. But I would still recommend it.

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just like in Blade and Soul, this game is about Pay2LookFabulous.  There is a SMALL very tiny p2w aspect when it comes to the horse system (breeding, skills, etc) where you can use the cash shop to obtain more out of your horses (breeding) and to change skills to good skills (randomly) other than that it's pretty neat game.

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Posted

As title says.

Also, is there skill resets like in Archeage or ill have to look up builds for what i wanna play so i dont screw myself and have to start over?

 

Edit: Also im wondering which class to choose, both Witch and Valkyrie seem appealing to me, are they viable classes and what is their purpose in pvp?

I came from AA. 2 years there ... BDO is whole new level. True MMORPG. Archeage was MMORNG

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Cons first i guess?

1. Cosmetics. Pricey AF and current armour sets reaaly Suck looks wise. i guess this will be fixed as more expansions come out, but thats how it is now.
2. Some PVP mechanics very explotable, Failing to PK and innidiately deflagging when things dont go their way =/
3. Dsync affecting Melee classes right now, especially Berzerker. Again this will be fixed later on.
4. Currently Not really P2W. all gold shop spammers are just looking to get your account. no real way they can actually sell you anything. and devs are fast to respond when a gold sell exploit comes up. But it costs a iffy amount of energy to report these gold sellers. not an issue when you have 100+ energy. but you probably will have 30 in the beginning no?
5. Some bugs and exploits going around, but thats true for all MMOs in the beginning no? *redface anyone?*
6. Very daunting for a beginner. The mechanics and the quest system in general. and a very different tutorial system. like you have to FIND the tutorial to do the tutorial =P My advice join a guild fast.
7. A lot of emphasis on the perfect skill tree and perfect choice of armour. lots of players holding guides like Gospels. gets monotonous when you see every warrior trying to do the same tactic on you. when a truly unique player with a unique playstyle comes along, then its reaaally fun. My advice, read up the guides sure, but test stuff out read the skill trees, form your own decisions, make your own playstyle.
8. Not a casual Grinders game. Just looking to head out into the forest and kill 10000 mobs to get to level 51? welp, there's probably someone who wont let you. PVP is big in this game, grind spots are very contested. you will need to get good at PVP if only to escape.

Cons from people i argue against.

1. Cash shop P2W. Not at all. nearly everything functional can be bought from the loyalty store as well. Things which cannot are cosmetic. People will yell Belmourn on the armours which give you a meager 10% exp boost. All i can say is, this game provides you with a lot of INGAME ways to boost exp up to 50-80 %ish.... so why cry about a measly 10% which makes NADA diffference beyond level 50-51. Milk tea, exp elixers and reward boosts are all available in game. EXP boosts are also buyable from loyalty store.

2. Level>Gear>skill or Gear>level>skill..... If i had to compromise, id say its Level>skill>gear. ill take a moment to explain since you are thinking of diving into the game.The strength of a player obviously improves with his level, apart from having more skills, there are hidden stats like evasion that increase with level. so a lower level will find it difficult to land hits on said player without a decent boost to accuracy. Gear is a significant factor as well. but not so much as people like to cry about. a person fighting with enhanced endgame armour will obviously outclass someone with regular mid level armour. The difference closes when enhanced endgame enhanced armour meets emhanced regular armour, and its up to skill to counter it. You can have 2 witches earrings and an ogre neclace giving you atleast a 20ap boost against your opponent. but if you cant hit him, you ap is useless. so yes.

3. Game too grindy. Literally every alpha/beta review sneak peek and any other advanced info about the gameplay warned of this... you still bought it. now get used to it. YES it will be hell to get to the awakenings. just a fact of life.

4. OP classes and Useless classes arguements. You'll find a LOT of these in the forums. A shred of truth is there for the useless classes due to the Desync issues going on with the game which should be fixed, you can wait untill they are or just dive right in.

5. No endgame. Raids and dungeons are what you are used to and call endgame. this game is trying to switch things up. LET it. let the system evolve if it can.=/


Pros.
1. extremely detailed game with loads to do. not much to say about that. some things that i really adore, character expressions, animation, graphics overall. Little things like sweating after fighting or gathering work. rain actually watering my farm. Character crying after my horse died. loads to immerse you in the game.
2. Not P2W. already discussed
3. PVP is FUNNNNNNNNNNN. do it in the Arena, during guild wars or open world if you can take the karma hit. its exhilerating.
4. grinding is fun. action combat, challenging enemies later on the game. i just wish there were more elite mob spawns.
5. Professions are acutally fruitful. Fishing for insta cash. alchemy and cooking for the boofs. gathering, processing for the marketplace. blah blah
6. Marketplace price balance. no one can crash or inflate the market over certain limits. great economy.
 

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Posted (edited)

deleted

Edited by Chigikogou

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Posted

I appreciate the replies.

So a bit of P2W, but not as much as AA?

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Posted

Debatable there is any P2W here honestly. Definitely some pay for convenience and one annoying suit. But you aren't going to "win" unless you grind and grind some more.  The cash shop can only assist you so much.

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