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patch Name System Adjustement (Open First Names)


Which would you prefer to see?   1 vote

  1. 1. Which would you prefer to see?

    • Keep the current naming system (Unique family + character name required)
      0
    • Consider the suggested system (Unique family name required, open character name.)
      1

Please sign in or register to vote in this poll.

2 posts in this topic

Posted (edited)

I've noticed that this game does something a bit unusual with its naming system that I believe to be unnecessarily limiting- especially for roleplayers like myself. Given that players are required to have a unique Family name and Character name, it seems like it would be a doable and beneficial choice to change this system to resemble something like the newly released Tree of Savior.

The short version of the change I'm proposing would be that you could make your character name whatever you want, whilst being identified by your family name for the game's friend systems and such. This game is going to attract a huge roleplayer community- especially when there is more class variety- and this system is in my opinion the ideal for them and, I'd imagine just about anyone else.

It's not a small adjustment, I suppose, but it's something that I believe could be reasonably bundled with a patch, along with free character name changes, if you want to be really pro-consumer about it.

Thoughts?

Edited by Kalehart

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Posted

As much as I'd like this, it's been explained that due to the coding restrictions of the game's engine, first and last names both have to be unique

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