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So it seems many are dissapointed with musa and maewha

116 posts in this topic

Posted

All around, in game on these forums and on reddit i see the same story.

People complaining that bladers are far too squishy, that the DPS offered does not compensate and that they were overly nerfed prior to being released on the west. 
A guy in my guild quit his 51 blader and went back to his wizard today, his choice. 
He was complaining that mobs were moving randomly when knocked down and would come and one shot him (HI BIG AXE GUY AT HELMS :D) 
Many people have gotten further, to 55 and are complaining for how under performing the blader feels compared to their prior class. 
These people have full gear already and still feel disenchanted. 

I am 52 in game and I enjoy the class. 
From the few pvp encounters I have had I've done pretty well. 
I think they main problem with these complaints was people were expecting the wrong thing. 
Lots of people are unhappy with the other melee classes as they get outperformed by ranged but the other melee classes are a beast master, two tanks and a berzerker that everyone hates because hes ugly. ( ;) )  
I don't think its a problem with the class I think this is an inherent problem with the entire game catering to ranged classes. 
Every ranged class can do everything a melee can do at extreme range and they dont suffer much for it in the defence department.
A ranger who can kill people in a few sec with shotgun will get the same done to him by a fellow ranger regardless of dp. 
Ranged is the fotm and if you were expecting a melee class to compete with that sort of level of easymode then you were wrong. 

Every class has its weakness and blader has plenty its up to the player to play around such weakness. 

For me blader is not underpowered. It's far far from overpowered, especially comparing to other classes which just simply have a much easier life in general but in the end-

I really like the feel of it, the way the combos work, how utterly fast it is. If i build up enough potions ill never ever need a horse. It's damage is not on shotgun levels but its high enough for me. The huge amount of CC is great. 

Blader is not perfect. 

Anybody thinking of making one should remember that. 

-----I'l add in anyone before level 50 please do not comment how AMAZING the class is. 
You don't have most of the skills unlocked, you have not experienced hardly any pvp and the class is tuned to be more powerful at lower levels as a catch up method. 
I am sorry but your opinion is invalid regarding the ''class'' at endgame. 
 

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Posted

I agree mostly, I think people were expecting some godmode melee class and are thoroughly disappointed.

I hit 50 recently and my gear far outshines my warrior (I gave up upping his gear once Musa got confirmed) and even with more AP/DP, I'm finding it difficult to clear mobs.

With my War I'd SoD mobs and then roll around, back slash, or block until SoD was back up. I took minimal damage and had to pot here and there.

With my Musa, I feel like all my skills do more damage overall but even with +23 accuracy (sans Yuria/Black Horn hidden stats), CC on mobs doesn't always land which leads to multiple med-to-large mobs swarming me and beating the shit out of me while I use Rising Storm.

Then there's ranged mobs that I can only i-frame one attack every 4s and then it's constantly rolling around to kill them while avoiding the melee mob slaughter. I also have roughly 30DP more than my warrior but if a med-to-large mob love taps me from behind I'm brought down 3/4ths (e.g. Calpheon Elite Shadow Knights at Abandoned Monastery). On my War if that happened it'd be 1/3rd or 1/2 but not nearly as threatening.

I'm still learning and shaking off War habits, but the 50 experience on my Musa hasn't been what I imagined. Yes, I feel like I do a bit more damage than my War but I don't have the ability to protect / mitigate damage as easily or as much. Then add in the time we have to stand still for RS > Cyc or Gale > Cyc, a lot of damage gets taken.

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Posted

Alright, I'll be that guy.

Wait until you two get to level 55 and start pvping players with equivalent gear and level.

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Posted

Alright, I'll be that guy.

Wait until you two get to level 55 and start pvping players with equivalent gear and level.

And then what?
You think it will suck or its awesome? 
State your opinion first before being condescending. 

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Posted

Yea people were definitely waiting for the godmode class 0 skill pvp. 

In pve it`s a bit frustrating as i entered mediah at lvl50 and struggle a bit with mobs , either i grind sausan(cause ultimate yuria weap and get shitty exp cause most purple mobs) or helms/orcs which i don`t like either :P

But high mobility , op regen and medium-high dmg it turns it into my favorite melee class atm as i got war55/zerker52 both +15s gear. Although i made the musa for the spear awaken and never plan on going back to sword once the patch hits us :D

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Posted (edited)

And then what?You think it will suck or its awesome? 
State your opinion first before being condescending. 

@Reavan, it's been a widely shared opinion / agreement that even at 55+ NA/EU Musa is thoroughly underwhelming and performs worse than other melees right now.

 

Yea people were definitely waiting for the godmode class 0 skill pvp. 

In pve it`s a bit frustrating as i entered mediah at lvl50 and struggle a bit with mobs , either i grind sausan(cause ultimate yuria weap and get shitty exp cause most purple mobs) or helms/orcs which i don`t like either :P

But high mobility , op regen and medium-high dmg it turns it into my favorite melee class atm as i got war55/zerker52 both +15s gear. Although i made the musa for the spear awaken and never plan on going back to sword once the patch hits us :D

This! I'm still getting over War habbits, I'm sure but the combat feels nicer. I was pretty sure I was going to go Maehwa but then decided against it (mostly because I didn't want to look like a typical asian mmo depiction of a sex doll). 

I haven't started the real grind for 50+ but just doing dailies it's a weird I feel strong to -----, I feel weak. Currently at 75/130.

Edited by kirosuto
To not double post

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Posted

With the nerfs in it's present form.

Very underwhelming and underperforming class.

Most of my guildmates hit over 50, pvped for a bit and went back to their old class.

 

 

 

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Posted

Well.... musa class is not very tolerant at mistakes. The class really shines when it comes to mobility. You can't play it as an warrior because musa has low defense compared to other classes so to avoid damage you need to make good use of your mobility. Dont expect it to be a faster warrior with better dps.

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Posted

Well.... musa class is not very tolerant at mistakes. The class really shines when it comes to mobility. You can't play it as an warrior because musa has low defense compared to other classes so to avoid damage you need to make good use of your mobility. Dont expect it to be a faster warrior with better dps.

Even adapting playstyle, there's a lot of locked animations / mobs at the 50+ level that aren't affected by CC so you end up standing still for X seconds which causes you to take severe damage. 

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Posted

If we were to follow some people`s mentality then we would all be playing ranger/sorc/wiz cause we don`t want to suck in pvp. 

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Posted

Wait until every blader has rising storm blaze at 55, then everyone gonna complain were op 

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Posted

Wait until every blader has rising storm blaze at 55, then everyone gonna complain were op 

Been doing a TON of reading trying to figure out if I should level past 52, or just try another class. Is it confirmed that this ability on NA/EU is the main difference and HAVE to have ability to do burst?

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Posted

 

Wait until every blader has rising storm blaze at 55, then everyone gonna complain were op 

I LOVE the Blader - but I also know Daum games - they do not fix classes.

Sorc OP as hell for how long?

Ranger OP as hell for how long?

Beserker and Warrior crying for help for how long?

So why would anyone expect miracles when it comes to the "fixing" the Blader class?

Wishful thinking is all it is.

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Posted

Been doing a TON of reading trying to figure out if I should level past 52, or just try another class. Is it confirmed that this ability on NA/EU is the main difference and HAVE to have ability to do burst?

its a key component to to most of our high end combos. Bladers without rising storm blaze is like a ranger without shotgun. You should not lose as a lvl 55 to another 55 if youre both equal gear

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Posted

its a key component to to most of our high end combos. Bladers without rising storm blaze is like a ranger without shotgun. You should not lose as a lvl 55 to another 55 if youre both equal gear

Hmmmmm, interesting, are you level 55 and know this first hand? I really want this to be true. I LOVE this class, just sucks not being able to kill anyone atm, need motivation to grind out 55!

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Posted

Hmmmmm, interesting, are you level 55 and know this first hand? I really want this to be true. I LOVE this class, just sucks not being able to kill anyone atm, need motivation to grind out 55!

Currently only lvl 53, but pvped in KR with the skill since it was unlocked earlier than 55. Our pve dps speed significantly increases when you get the skill too. If you get the hp regen awakening on it, youll never be under 75% hp in pve.

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Posted (edited)

I main a Plum (sorry, I'm not calling it the "new" name), I also have a sorc at 50+ and other classes in the 20-30 range (not that it matters). I personally think that many were easily over-hyped without actually looking into the classes and reading up on the pros/cons regarding Blader/plum. They expected an easy class with spammable skills that are insta-win.

 

I don't feel weak at all with my Plum in pve (111/111 with passives/2pc grunil) though due to the combat style I have to keep remembering to position myself accordingly to the packs of mobs, otherwise I can get hurt...bad. In pvp, I'm still learning the ins/outs regarding the various cc chains and combos i tend to still try to play like my sorc in pvp). 

All in all, I'm enjoying my time with the Plum, but then again, I knew for the most part what I was getting into when I made the character. :)

Edited by Jaer

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Posted

I main a Plum (sorry, I'm not calling it the "new" name), I also have a sorc at 50+ and other classes in the 20-30 range (not that it matters). I personally think that many were easily over-hyped without actually looking into the classes and reading up on the pros/cons regarding Blader/plum. They expected an easy class with spammable skills that are insta-win.

 

I don't feel weak at all with my Plum in pve (111/111 with passives/2pc grunil) though due to the combat style I have to keep remembering to position myself accordingly to the packs of mobs, otherwise I can get hurt...bad. In pvp, I'm still learning the ins/outs regarding the various cc chains and combos i tend to still try to play like my sorc in pvp). 

All in all, I'm enjoying my time with the Plum, but then again, I knew for the most part what I was getting into when I made the character. :)

This! Even though Maewha is abit stronger than zez Musa.

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Posted

I main a Plum (sorry, I'm not calling it the "new" name), I also have a sorc at 50+ and other classes in the 20-30 range (not that it matters). I personally think that many were easily over-hyped without actually looking into the classes and reading up on the pros/cons regarding Blader/plum. They expected an easy class with spammable skills that are insta-win.

 

I don't feel weak at all with my Plum in pve (111/111 with passives/2pc grunil) though due to the combat style I have to keep remembering to position myself accordingly to the packs of mobs, otherwise I can get hurt...bad. In pvp, I'm still learning the ins/outs regarding the various cc chains and combos i tend to still try to play like my sorc in pvp). 

All in all, I'm enjoying my time with the Plum, but then again, I knew for the most part what I was getting into when I made the character. :)

I agree, I think people were expecting a melee class of Ranger-level OP.

I've done a lot of reading/research on the class and came in with proper expectations but then they released Musa Awakening and then patched in balances on KR. Then they gave us those balance changes on NA/EU but not giving us Awakening, so we're missing quite a bit of stuff and/or there's a lot of bugs going on.

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Posted (edited)

I mean even people like me who did go over in KR and play it and did do research on the kind of issues bladers/plums would face and what to expect it doesn't mean shit when they give you the Awakening nerfs (something that literally didn't exist until it was released over here) and animation nerfs and a whole other slew of issues that never existed before this release.  It's not like these things have existed for months and people just went in blindly...instead they literally just got added. 

Things like the CC nerf we knew what to expect, but the additional changes no one could have prepared for.  So even those of us who knew what to expect, didn't get what we expected.  So now I'm right back to the scenario I didn't want to be in with the Warrior and stuck waiting for them to release our Awakening so all the character changes they made actually make sense.

Edited by Kodiak
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Posted (edited)

All around, in game on these forums and on reddit i see the same story.

People complaining that bladers are far too squishy, that the DPS offered does not compensate and that they were overly nerfed prior to being released on the west. 
A guy in my guild quit his 51 blader and went back to his wizard today, his choice. 
He was complaining that mobs were moving randomly when knocked down and would come and one shot him (HI BIG AXE GUY AT HELMS :D) 
Many people have gotten further, to 55 and are complaining for how under performing the blader feels compared to their prior class. 
These people have full gear already and still feel disenchanted. 

I am 52 in game and I enjoy the class. 
From the few pvp encounters I have had I've done pretty well. 
I think they main problem with these complaints was people were expecting the wrong thing. 
Lots of people are unhappy with the other melee classes as they get outperformed by ranged but the other melee classes are a beast master, two tanks and a berzerker that everyone hates because hes ugly. ( ;) )  
I don't think its a problem with the class I think this is an inherent problem with the entire game catering to ranged classes. 
Every ranged class can do everything a melee can do at extreme range and they dont suffer much for it in the defence department.
A ranger who can kill people in a few sec with shotgun will get the same done to him by a fellow ranger regardless of dp. 
Ranged is the fotm and if you were expecting a melee class to compete with that sort of level of easymode then you were wrong. 

Every class has its weakness and blader has plenty its up to the player to play around such weakness. 

For me blader is not underpowered. It's far far from overpowered, especially comparing to other classes which just simply have a much easier life in general but in the end-

I really like the feel of it, the way the combos work, how utterly fast it is. If i build up enough potions ill never ever need a horse. It's damage is not on shotgun levels but its high enough for me. The huge amount of CC is great. 

Blader is not perfect. 

Anybody thinking of making one should remember that. 

-----I'l add in anyone before level 50 please do not comment how AMAZING the class is. 
You don't have most of the skills unlocked, you have not experienced hardly any pvp and the class is tuned to be more powerful at lower levels as a catch up method. 
I am sorry but your opinion is invalid regarding the ''class'' at endgame. 
 

Ranged is not a flavor of the month, let this be clear, ranged classes are currently not balanced to be in the game with melee classes and do not have clear [or as many]  weaknesses as most of [anything but sorc] the melee classes have. They are better at everything, including cc, outside of the one melee class that is on par with them [sorc.] The reason that sorc is even able to be compared is because as follows:

1: Reliable engagement, and escape, paired with high mobility. 

2: Reliable ranged engagement. 

3. Reliable burst damage.

4. Reliable protection methods.

5. Reliable cc.

All of the other melee classes lack in every area on this list [including tank classes] compared to sorc. This class allows for balanced gameplay versus the ranged classes because of the fact that it has reliable engagement methods that do not rely on it being placed in the middle of the POOLS of cc that Wizards and Rangers are able to use to stop engagement from the other melee classes, and keep up with them if they try to run. Berzerker might also be able to fill the role of stopping ranged players, as well as valkyrie, warrior, musa, and maehwa BUT with the current desync all of the melee classes are at a disadvantage when compared to the ranged classes. [Tamer is in a weird position because it posses the things necessary to engage and disengage but is heavily reliant on the placement of their pet, and the cc that their pet gives, but becomes weaker once the pet becomes a non-factor....... gets 1 shot by rangers/ wizards....ect ect ect.... and entire other issues that seems to be solved with awakenings]  

 

Outside of pvp this still holds true because for some strange reason the devs decided to make world content 10000000000000000000 times harder for melee classes resulting in us getting 1 shot during world bosses ect while the ranged classes get to sit back and deal consistent damage without much skill involved. This is even more apparent on Witch/ Wizard because their kit [similar to sorc] is crammed with ways for them to overcome their weaknesses, unlike most of the melee classes [rangers less so.]

I do believe that after the awakenings release in Korea the devs will take the steps needed to "BALANCE" classes. 

[I have currently played Tamer to 50, Maehwa to 52, and Valkyrie to 52] 

Edited by KeenEye
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Posted

I'm 55 and against equal gear/level the class is complete trash right now without frames. You need those frames otherwise you will be insta-cc'ed because unlike every other melee class, you can't block while move, nor have any skills that block while attacking.

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Posted

I'm 55 and against equal gear/level the class is complete trash right now without frames. You need those frames otherwise you will be insta-cc'ed because unlike every other melee class, you can't block while move, nor have any skills that block while attacking.

To this i would say that even the classes that can block have issues vs the ranged classes in this game because you dont get super armor while blocking and can easily be cc'd or bursted out of block.

I think at least allowing a permanent super armor on Musa and Maehwa dashes would be fine. I can see how i-frames are broken when given in dashes, this is proven on Sorc currently.  

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Posted

To this i would say that even the classes that can block have issues vs the ranged classes in this game because you dont get super armor while blocking and can easily be cc'd or bursted out of block.

I think at least allowing a permanent super armor on Musa and Maehwa dashes would be fine. I can see how i-frames are broken when given in dashes, this is proven on Sorc currently.  

The I-frames weren't even broken...Blader was still pretty weak in KR and the only reason they nerfed it is because the glaive has I-frames. The frames don't make you OP at all, they just make you viable.

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Posted

Mus/Mae has bugs at release. a vital movement skill is either bugged or silent nerfed and ofcourse the nerf to iframes.

Its a melee class so desync affects it more too.

On the otherhand it was also most certainly overhyped.

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