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Why we need PVE servers

188 posts in this topic

Posted (edited)

I read before that you need to flag yourself for pvp and so was under the impression that this game is consensual pvp (like Neverwinter or Perfect World on their PVE servers).  However, it appears from the Bounty/Karma/Flagging post that you can be attacked even if you're not flagged for pvp, so this game is actually non-consensual pvp.   

So I'm here to make my case for PVE servers.  The reason for PVE servers is simple, it'll bring you a lot more money. :)

You can look at another PVP game that was ported from the East to see what I'm trying to say.  Perfect World is a PVP MMO game from China.  When they moved here, they opened up both PvP servers (non-consensual PVP) and PVE servers (consensual PVP).  PVE servers were basically the same as their PVP counterparts except that you are basically immune to PVP interaction for most of the game's content  if you don't flag yourself for PVP.   At the get go, there were already much more players who chose the PVE servers and PVE servers outnumbered PVP servers 2 to 1.  In addition, not only did PVE servers outnumbered PVP servers, but the population in the PVE servers were like 2-3 times that of the PVP servers. Now fast forward a 1/2 dozen years later to present and server mergers took place.  The PVP servers were so low in population that they got merged into the PVE servers.  If they didn't have PVE servers, then the game would have closed down.

PKers and non-consensual PVPers represent only a small minority of players in North America.  So if you want money, give us a consensual PVP option.  Give us PVE servers. :)

 

---- Updated text on Jan 21 2016 ----

I just realized that while I talked about why we need PVE servers, I didn't make a formal suggestion, so here it is :

SUGGESTION :

We should consider adding PVE servers to support consensual PVP.  

Offering both PVE servers (consensual PVP) and PVP servers (non-consensual PVP) will open the game to many more players who would otherwise not have joined the game due to their dislike of non-consensual PVP. 

You already have a flagging system where people can choose to PVP or not.  Its just that choosing not to PVP only prevents yourself from PVPing but doesn't stop other from killing you.  All you need to do is make it so that others can't kill you either when you choose not to PVP in a PVE server.   Nothing else needs to be done.  Both PVP and PVE servers get exactly the same thing content wise (no special PVE content for PVE servers).  (This is how it is in Perfect World ... no difference between the 2 types of server content wise, and it has worked out very well for them.)

This benefits everyone : the company (more money), non-consensual PVP players (PVP servers), consensual PVP players (PVE servers) and PVE only players (PVE servers).  Everyone wins. :)  

NOTE: If you're worried I may be wrong about a large potential playerbase desiring consensual PVP, you can start off with just one "test" PVE server and see if people like to join.  And then deploy more PVE servers if the demand is there. If there is no  interest, then just switch it back to a PVP server.  But I suspect there will be a huge demand and PVE servers will end up outnumbering PVP servers by a large margin. :)

NOTE 2 : For those players who don't like this suggestion and think it may affect their game play negatively, don't worry! This suggestion only affects and applies to PVE servers.  PVP servers will have no trace of this suggestion,  So if you dislike this suggestion, play on a PVP server and it's as if I never suggested this at all!  However if you like this suggestion, then play on a PVE server!

Edited by CareBear4Ever
Add formal suggestion
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Posted

D-did you just make a forum account to post this?

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Posted

And with such a cute name on top of that... :D

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Posted

Please Daum, give them a PvE server without PvP.

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Posted

+1 awesome name, lolzzz

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Posted

Please no. Never. We don't need to split up the population more. Just a bad idea.

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Posted

I smell bait makes a new forum account just to post this lol

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Posted

We need PvE servers because you are afraid from the competition and you want to grind solo and safe till you decide you are ready to join a guild and to PvP.  That is why you want to break the open world of BDO on pieces where you will play safe and sound, without dialing with the other players.

And I can tell you why the PvE servers in any game are more populated. They provide a gameplay with lower risk and challenge for the same rewards. PvE server means to play on easy mode. Also BDO is completely safe and solo. Believe me, you never played easier MMO in your experience path of easy games.

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Posted

Bad Idea...

 

 

 

 

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Posted

Here's how I see it. Your gonna play the game regardless of server structure. Period. So why should they spend more money to have a second server hosted? 

If anything have a megaserver 30 minute channel change, and channel 1-2 full scale PvP, channel 3 carebear friendly. 

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Posted (edited)

There are so many PVE games on the market, why make BDO another one...

Edited by Kell
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Posted

I'd be all for PvE/PvP segregation if it didn't mean one type of server (likely PvP) being vastly underpopulated.

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Posted

I'd be all for PvE/PvP segregation if it didn't mean one type of server (likely PvP) being vastly underpopulated

Unnecessary. While the PvE communities in MMOs tend to be a lot larger than the PvP crowd it makes no sense to split them up here in BDO. 
Pretty much all the MMOs I've played lately that include in-faction PvP have also had an "endgame" raiding/dungeon aspect. So it makes sense for them to split the servers, because those games can be played totally in PvE without ever having a reason to attack another player. 


 

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Posted

Unnecessary. While the PvE communities in MMOs tend to be a lot larger than the PvP crowd it makes no sense to split them up here in BDO. Pretty much all the MMOs I've played lately that include in-faction PvP have also had an "endgame" raiding/dungeon aspect. So it makes sense for them to split the servers, because those games can be played totally in PvE without ever having a reason to attack another player. 


 

I never saw a PvE community in any game. PvE is controversial to community.

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Posted (edited)

I read before that you need to flag yourself for pvp and so was under the impression that this game is consensual pvp (like Neverwinter or Perfect World on their PVE servers).  However, it appears from the Bounty/Karma/Flagging post that you can be attacked even if you're not flagged for pvp, so this game is actually non-consensual pvp.   

So I'm here to make my case for PVE servers.  The reason for PVE servers is simple, it'll bring you a lot more money. :)

You can look at another PVP game that was ported from the East to see what I'm trying to say.  Perfect World is a PVP MMO game from China.  When they moved here, they opened up both PvP servers (non-consensual PVP) and PVE servers (consensual PVP).  PVE servers were basically the same as their PVP counterparts except that you are basically immune to PVP interaction for most of the game's content  if you don't flag yourself for PVP.   At the get go, there were already much more players who chose the PVE servers and PVE servers outnumbered PVP servers 2 to 1.  In addition, not only did PVE servers outnumbered PVP servers, but the population in the PVE servers were like 2-3 times that of the PVP servers. Now fast forward a 1/2 dozen years later to present and server mergers took place.  The PVP servers were so low in population that they got merged into the PVE servers.  If they didn't have PVE servers, then the game would have closed down.

PKers and non-consensual PVPers represent only a small minority of players in North America.  So if you want money, give us a consensual PVP option.  Give us PVE servers. :)

 

thanks for the laugh !
but in all seriousness , they won't make a whole server only for pve , wanna know why ? because with no negative interaction from other players your time gaming will be boring and you will leave BDO sooner. so tell me why would they make a pve server so the people in it leave ?
second point: AT LAUNCH , there won't be any '' pve '' content other than grinding/craft and such activities, the main endgame focus for end-game is basicly pvp. thus why I'm saying you will get bored at grinding and only doing crafts to do more grinding.

don't worry you won't get killed.

Edited by Sizer

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Posted

Atleast some fun read amongst the flames and whines.

Thank you!

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Posted

Yes please PLEASE!! give them pve servers, so we can get back to proper MMO gaming, with real meaningful pvp. Enough pandering to these toxic people.

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Posted

I'd be all for PvE/PvP segregation if it didn't mean one type of server (likely PvP) being vastly underpopulated.

This is it though.  Most people who dislike PVE servers dislike it because they're worried about empty PVP servers, which is the point of my post.  Non-consensual PVP only appeals to a small but very vocal minority.  I've never seen a PVEers worry about empty PVE servers because of segregation.

My post wasn't really aimed at other players (especally with a very vocal non-consensual PVP crowd here), but aimed at the company for the simple reason that they would make more money with PVE servers. :)

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Posted

Atleast some fun read amongst the flames and whines.

Thank you!

Can't say I didn't expect it coming. And you're welcome! :) 

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Posted

Your wrong, period. its pve players who are vocal ones, coming up with fantastic stories of how they were brutalized an have emotional damage form the bad man killing them... yes the Devs pander to you, an yes they seem to believe these fantasy's... but it is us the pvpers who want a whole gam e, not just your silly little loot fest. pvp is one of the most popular game style sin MMO gaming. This is a fact, pve players tend to scream through their silly little dungeons farming their shinys then a week later on forums demanding new content or els!!... lol

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Posted

Marth If you are talking about the people who want instanced and safe PvP, often they are the same people who want instanced and safe PvE. I want penalties, risk and challenges, I want an open world game. I want my actions in the game to have consequences, instead to do only pointless grind. I want to compete and to cooperate with the other players. If I PK I'm ready to get the penalty, but as I take the risk, I want a reward too. I want your farming spot, I want to loot your cargo, I want to take your gear, and if you do not want to fight back, that is your own problem. Now I can PK you too, I will get a penalty, but I will not get any reward. You want a safe pointless game? You already have it. But you are still afraid from me. There is something deeply wrong in your attitude and your fear.

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Posted

isthisbait.png

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Posted

Marth If you are talking about the people who want instanced and safe PvP, often they are the same people who want instanced and safe PvE. I want penalties, risk and challenges, I want an open world game. I want my actions in the game to have consequences, instead to do only pointless grind. I want to compete and to cooperate with the other players. If I PK I'm ready to get the penalty, but as I take the risk, I want a reward too. I want your farming spot, I want to loot your cargo, I want to take your gear, and if you do not want to fight back, that is your own problem. Now I can PK you too, I will get a penalty, but I will not get any reward. You want a safe pointless game? You already have it. But you are still afraid from me. There is something deeply wrong in your attitude and your fear.

-------------------------

They are pvers mate,in game they tend to scream race hate at everyone an demand everyone look at their new shinys :(... theres alot of evidence out there to show just how toxic an narcissistic the pve community is... I kind of eel sorry for them because I dont see it ever changing. But fighting is something they just dont want to do, an they demand everyone be forced to play their way. Hence what we have now, a joke of a pvp system :(...

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Posted

I'm a general PVE player...but will pvp when it comes down to needing to....I disagree about a pve server...kinda ruins the point of game if everyone just so friendly with low risk...will just some drama about killstealing at that point.  The game kinda revolves around war doesn't it?

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Posted

Wow, don't get so worked up.

Like I said, we can see how PVE servers have saved other PVP imports.  It's really a simple matter of money.  Why make less money when you can make more,  Hopefully, someone from the company reads this and not just angry PKers. 

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