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Do you want changes to be made in BDO's RNG?


Do you think the RNG chances should remain the same or change?   31 votes

  1. 1. When it comes to RNG on gear, should the RNG chances

    • Remain the same
      6
    • Increase chances for success
      23
    • Become even more difficult to succeed
      2

Please sign in or register to vote in this poll.

6 posts in this topic

Posted (edited)

BDO's RNG is often the topic of heated debate. I am providing both a suggested adjustment to the current RNG chances as well as the current RNG success rate chart. I encourage players to mae their own suggestions as to which soecifics they would like to see changed, and by how much. Too much of the discussion is just general opinions about like or dislike, and nothing yet about specific changes. Hopefully this thread will give a more specific and tangible idea to the devs as to what players want and expect.

 

Enchant Level

Base Success rate

Failstack modifier

Max failstacks

Guaranteed success

Weapon

 

 

 

Remains the same, change durability reduction to -5

8

50.00%

2.00%

20

 

9

40.00%

2.00%

20

 

10

30.00%

2.00%

20

 

11

20.00%

2.00%

20

 

12

10.00%

2.00%

25

 

13

10.00%

2.00%

25

 

14

10.00%

2.00%

25

 

15

5.00%

2.00%

30

 

 

 

 

 

 

Armor

 

 

 

 

6

60.00%

2.00%

20

 

7

55.00%

2.00%

20

 

8

50.00%

2.00%

20

 

9

40.00%

2.00%

20

 

10

30.00%

2.00%

20

 

11

20.00%

2.00%

20

 

12

10.00%

2.00%

25

 

13

10.00%

2.00%

25

 

14

10.00%

2.00%

25

 

15

5.00%

2.00%

30

 

FAILSTACKDATA.jpg

2016-05-07_962609747.JPG

Edited by LordOnichan

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Posted

It should stay the same

Armor:

They already provide you with the force enchantment alternative

As per Accesories RNG, hell no

These things are end game, making it easier would just create alot of "omgtooez,iquit"

Dye RNG is stupid, that should simply be removed 

 

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Posted

 

Dye RNG is stupid, that should simply be removed 

 

Yes, change this RNG by throwing it in the trash.

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Posted

Dye is the only RNG I would really change. Either keep it RNG and get rid of the single use, locking you from ever buying the same dye twice or keep them one use and let us buy the color we want.

Maybe both accessories being destroyed on failure too (maybe having like a 50% chance of losing a + with diminishing chances the higher the +).

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Posted

Does anyone know what the dye and jewelry rng chances are right nw to begin with?

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Posted

2016-05-07_962618114.JPG

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