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Late release of already available awakening weapons - REPOST


806 posts in this topic

Posted (edited)

To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

Edit: And the lock happened mostly because it turned into an "ok but repetitive post to just spamming for attention". If you want an answer, better tag and wait for us to read the whole thing, if there is spam, we'll lock then read after. 

Edited by CM_Tytyes
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Posted

Still fail 3/4 grabs.

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To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

Awesome

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Posted (edited)

To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

>might create some unbalance

>implying there isn't already mass imbalance

Ms1aTm6.gif

Edited by fewifewnewf
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Posted

To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

Nice, this gives me some hope!

"It doesn't mean that you will not be able to grind properly in Valencia" - I hope this applies to all classes in some sort of way, whatever it may be, no one knows...

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Posted

To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

This is not the respond we're looking for. Try again. 

Adjusting mob stats will do nothing but make classes who already farm fast kill even quicker so it's essentially the same thing as if you're not going to do anything at all. In example: the current lowered HP event. 

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Posted

This is not the respond we're looking for. Try again. 

Adjusting mob stats will do nothing but make classes who already farm fast kill even quicker so it's essentially the same thing as if you're not going to do anything at all. In example: the current lowered HP event. 

Are warriors fighting to be able to farm like rangers? Maybe I'm a little lost. Our warriors farm pirates, while not as fast as rangers (as they shouldn't), they still farm them.

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Posted

This is not the respond we're looking for. Try again. 

Adjusting mob stats will do nothing but make classes who already farm fast kill even quicker so it's essentially the same thing as if you're not going to do anything at all. In example: the current lowered HP event. 

Pretty much this.

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Are warriors fighting to be able to farm like rangers? Maybe I'm a little lost. Our warriors farm pirates, while not as fast as rangers (as they shouldn't), they still farm them.

Why shouldn't we progress in PVE as fast as another class? 

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Posted

To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

Edit: And the lock happened mostly because it turned into an "ok but repetitive post to just spamming for attention". If you want an answer, better tag and wait for us to read the whole thing, if there is spam, we'll lock then read after. 

Thanks for the reply =)

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Posted

 

Awakening won't be coming soon no...

Welp, GG boys. I'll be logging in once a day to do dailies and then back offline. See you all in September if I haven't found a significantly better game by then.

Adjusting mobs just makes the classes capable of farming Valencia content even better at it, the gap won't be closed, it'll be made worse due to increasing the best class's efficiency by an order of magnitude if you intend to adjust to the point where Sword and Board of all things is a capable tool for Valencia.

Balance issues? Multiple people from KR have made posts in both Reddit and these forums stating that even the classes that don't have awakening feel well balanced in the KR client. When we have a clear example to look at that blatantly shows there's no balance issue with some classes already having their awakening, I'm not sure why you even bother propping up that strawman argument.

Whatever, it's clear you won't be bothered to change your mind on it. RIP the population.

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To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

Edit: And the lock happened mostly because it turned into an "ok but repetitive post to just spamming for attention". If you want an answer, better tag and wait for us to read the whole thing, if there is spam, we'll lock then read after. 

Got it. I'll be getting 56 this weekend and see you when awakening come out. 

If you still have a game by then.

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Posted (edited)

1. To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

2. Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

3. On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

4. Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

5. There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

Let me take this post point by point.

1. So you consider one message per 2 weeks to be good enough communication for your playerbase, am I correct? Do you also consider ignoring threads that are as high-profile as the one before as a good communication? Don't you think that if You'd actually talk to people it would do some good? 

2. This just goes back to my main post in this thread. You clearly have no clue. You never encountered a +18 ranger with 200 AP because you didn't play other versions. If you did - you would not pretend that the game is balanced. The balance without the awakenings is really bad. Balance with awakenings is still bad, but it's A LOT BETTER, because it makes 70 % of classes viable instead of 15 %.

3. Yes it would be ok for them to wait. KR players are waiting. What do you think, is it better when 8/10 classes are awakened and balanced, or when none classes are awakened and 4/10 are viable? Math is pretty simple here, if you ask me. Please reply to this post if you disagree. (who am I even kidding.. reply..lol.)

4. As we saw in many patchnotes some things are being adjusted. We have no idea what those things are. Field bosses are still oneshotting top-geared players. I also see the EXACT SAME CHANGES apllied to RU and KR in their patch notes. I mean, maybe changes are different (you don't tell us what they are), but the lists of "affected" mobs are identical.

5. There actually is. Because You, as a publisher, have gone radio silent about some serious issues. And making mobs weaker or w/e won't make garbage classes any less garbage in PVE. Clear time disparity is already above 100 %. And will get even worse unless we see awakenings.

 

#GETACLUEDAUMEU

Edited by Swiper
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Posted (edited)

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

 Ofcourse PvP will be impacted by not releasing all awakenings at the same time, the question is: Will it be a positive impact, or a negative one? As far as I see there's only 2 classes that we are postponing the other awakenings for: Plum/Blader- and Wizard/Witch-Awakening, correct me if I am wrong. Wizard/Witch is currently a class in a very good standing and it doesn't need an awakening to compete. A temporary patch for Bladers/Plums could be put in place and then the game would be really well balanced.

Releasing the awakenings not all at once would in my opinion be an improvement to the current major imbalance that we already see in the game right now. If balance is your main concern, a sooner rather than later release of the awakenings that are already available seems preferable.

Edited by Wexoch

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Posted

Finally a CM response! Its good! I prefer to hear something i dont aggree with than feeling we are not read at all! Good thing to start with :)

The thing is the game is pretty unbalanced now. BUT and there is a big but if they change the client to lower the mobs power AND adjust some skill on certain class I am fine. I dont care if ranger/ Wizard is a bit ahead. Its the point of those classes but i dont want to be the garbage class.

I hope that Daum is understanding that this update will be a big step for the community. (in a good or in a bad way)

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To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

Edit: And the lock happened mostly because it turned into an "ok but repetitive post to just spamming for attention". If you want an answer, better tag and wait for us to read the whole thing, if there is spam, we'll lock then read after. 

Do you realise the Awakening weapons deal between 900-1300% more damage than our current weapons?..

If you change the mobs, when the awakening is released you will have so much more work on your hands!


I honestly feel as if a child 13 year old has all the power and just realised he got his first pubic hair. IDC.. seems to me like i might be queuing up to leave like the other 10k? 20k? idk how many players are left.. but a handful of those!

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Posted

Are warriors fighting to be able to farm like rangers? Maybe I'm a little lost. Our warriors farm pirates, while not as fast as rangers (as they shouldn't), they still farm them.

I'm not to say the least and i doubt everyone else is, the reason we are fighting for this so much is so that one class isn't shooting super far ahead (as rangers will) since they will be the only class able to farm decently without their awakening

Why shouldn't we progress in PVE as fast as another class? 

It's just how the class was designed, i don't like it but that's a whole nother topic.

To shed some light about the situation and the spam around it. Few weeks ago we said that we wanted to release all the awakenings all at once. That is still our plans so far. There are no silence around this, mostly maybe a "let's not repeat ourselves everytime someone new ask for it". 

Now, this is mostly due to the fact that releasing only a part of it might create some unbalance in the actual PvP system. Your concerns are based on the PvE yes, but that doesn't mean PvP will not be impacted by it. 

On top of that there are 2 things to notice, first not all classes have their awakening skill ready to be released, this is not a matter of "this new class has an issue let's try to fix it", it can only be solved by waiting, would it be ok for them to wait ? Would it be if we were playing a class without awakening when everybody has its own ? 

Second point is that, as you saw in many patch notes, we keep changing monsters/boss stats in our version of the game, meaning our client is different than the KR one and that also we're trying to adapt the game. 

There is actually no reason to be afraid of something that isn't garanty to happen. Awakening won't be coming soon no, and it doesn't mean that you will not be able to grind properly in Valencia. 

Edit: And the lock happened mostly because it turned into an "ok but repetitive post to just spamming for attention". If you want an answer, better tag and wait for us to read the whole thing, if there is spam, we'll lock then read after. 

Didn't fix anything, you claim to read the forums but you obviously skipped over there parts where "adjusting the mobs" won't work, unless you want to give every class more damage to a certain mob which is bat shit crazy.

PvP is already unbalanced with these potato servers your giving us, yall say yall are fixing them but will it really get rid of desyn (not likely as KR dealt with it for 2 years)

Keep telling yourself that what your doing is right but what you are really doing is turning the community against you.

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Posted (edited)

Why shouldn't we progress in PVE as fast as another class? 

Different Classes, play styles, abilities. The classes play two totally different roles. I mean we could just slap a ranger kit on the Warrior but I'm not sure if you'd call it a warrior at that point. Is Black Desert everyone's first MMO?

Edited by Grieve
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Posted (edited)

Because we're OP and trying to make ourselves even more OP, remember? Kappa

#MakeWarriorGreatAgain literally, Greatsword.

it's arguably the 4th most useful class in GvG due to massive AOE CC and an excellent black spirit ult for GvG.

Which is exactly what's the problem. You have argueably the worst 1v1 class in the game,  the worst PvE grinder in the game, the worst world boss farmer in the game. So what does it excell at then? Because being argueably the '4th most usefull' in GvG, which means nothing more than average, does not compensate for all of those shortcomings.

Edited by Wexoch

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Posted

Different Classes, play styles, abilities. The classes play two totally different roles. I mean we could just slap a ranger kit on the Warrior but I'm not sure if you'd call it a warrior at that point.

Should be different PVP wise, no doubt.

BUT PVE IS DIFFERENT  

 

Why should a ranger farm 100% more efficiently than a Warrior? Get more silver and exp per hour? Are you saying the play style of Rangers involve making more money and being higher level? Especially when making more money and being higher level gives you benefit in PVP as well. 

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Posted (edited)

Different Classes, play styles, abilities. The classes play two totally different roles. I mean we could just slap a ranger kit on the Warrior but I'm not sure if you'd call it a warrior at that point.

You're completely missing the point. There will always be minor discrepancies in the farming speed of each class, but currently it takes more than twice as long for (just as an example) a warrior to farm mobs compared to a ranger. Making all the mobs weaker doesn't fix this issue, the time difference stays the same. Rangers become even more ridiculously efficient, warriors might make it to competent.

In PVE progression, there shouldn't be differences on this scale. The awakening weapons fix those issues for every class that currently has one. Witch/Wizz are known for being PVE farming machines, that won't change for Valencia. They have tons of ranged spell damage with huge burst and massive heals to sustain, they will rarely if ever have an issue with any PVE content.

In PVP, since the CM or GM or w/e is bringing that into it, the Witch/Wizz, Ranger, Sorc, and Zerker are the only truly useful classes, with zerkers barely hanging on. Awakenings Boost all the classes not mentioned into the same tier as the ones listed, while not pushing them over or past it. Just go to reddit or browse these forums for posts from KR players, they all say the KR client feels very balanced DESPITE THE LACK OF AWAKENINGS FOR ALL OF THEM.

Edited by Biggians

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Posted

Different Classes, play styles, abilities. The classes play two totally different roles. I mean we could just slap a ranger kit on the Warrior but I'm not sure if you'd call it a warrior at that point. Is Black Desert everyone's first MMO?

It's just as you say, we aren't the class for farming, i feel bad every time i get into a good sausans group because it feels like im holding them back, but when another group comes in to contest our spot and i'm sitting the the front soaking their damage, grappling their dps and watching them get obliterated while they are on the ground definitely give me satisfaction and knowing this is how it's meant to be. 

I absolutely love this game and will not stop playing it no matter what happens unless it goes full on P2W or my Guild Leader goes onto another game (i'm loyal to one person to whom i will follow to any game they decide to call their home)

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Posted

Why shouldn't we progress in PVE as fast as another class? 

Well even with all awakenings, rangers&wizard/witch on horse are the fastest farmers in the game.

However it gets massively better for serker&warrior for sure.

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Well even with all awakenings, rangers&wizard/witch on horse are the fastest farmers in the game.

However it gets massively better for serker&warrior for sure.

It can never truly be 100% balance, but the discrepancy shouldn't be as large as it is right now. 

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Posted

Korea managed with only a few awakenings out as well. I'd much prefer them sooner rather than later. Holding them back for so long will probably just result in people getting tired and bored.

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