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Dear PVP players crying over this change.

217 posts in this topic

Posted

Get out.

Seriously. Get out.

 

What you are doing was not PVP anyways. 

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Posted

OH it was definitively PvP, 

what you think is PvP is 5v5 arena where both teams have given consent to fight each other. you can find that over that way -----------> In Guild Wars 2, World of Warcraft and TERA (to name a few)

PvP in an open world like Black Desert is purposely non-consensual and you can get destroyed and ganked and get your face knocked in and out your ass anywhere any time. Other known open world PvP Games is EvE Online and Ultime Online. 

Note: in these type of games if you go into a fair fight, you are doing something wrong.

Also i would like to add that a system where the victor is penalized while the defeated gets to walk scott free is definitively flawed in more than 1 way...................... 

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Posted

What you are doing was not PVP anyways. 

Indeed, straight up ganking and carried by gear and walk around thinking they're pro. It's an insult to call this silliness PvP. 

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Posted

OH it was definitively PvP, 

what you think is PvP is 5v5 arena where both teams have given consent to fight each other. you can find that over that way -----------> In Guild Wars 2, World of Warcraft and TERA (to name a few)

PvP in an open world like Black Desert is purposely non-consensual and you can get destroyed and ganked and get your face knocked in and out your ass anywhere any time. Other known open world PvP Games is EvE Online and Ultime Online. 

Note: in these type of games if you go into a fair fight, you are doing something wrong.

Also i would like to add that a system where the victor is penalized while the defeated gets to walk scott free is definitively flawed in more than 1 way...................... 

What u described is PK not pvp. 

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Posted

What u described is PK not pvp. 

dont know how old you are or how far back your gaming experience goes, but PvP is anything that is considered Player vs Player interaction

PK is a form of PvP where a higher level goes around murdering for shits and giggles

Ganking is a form of PvP where 26 guys gang up on 1 poor bastard

Arena Match is a for of PvP where 1,3,5,10... people are teamed up against each other in a controlled environment with a specific set of rules, like score keeping, timers and goals with a clear beginning and end to a said match up.

Black Desert Online IS NOT an ARENA MATCH form of PVP

Black Desert Online IS a FFA OPEN WORLD form PvP with no set rules or a controlled environment where the strong survive and the weak get the left over crums. 

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Posted

What u described is PK not pvp. 

PK = Player Killing

PK is a sub-category. The two main categories are PvE and PvP.

PvE = Player versus Environment

PvP = Player versus Player

I mean, if youre seriously claiming that PK is PvE then I wont argue. Most of you people have the brain capacity of a badly coded mob anyway.

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Posted

Those who kill others without consent are bully pk'ers  and deserve to be bandits. Pk'ers are like bandits, bandits murder and should be shunned criminals that are not allowed into towns. Pkers are cowards that just like picking on others. And like the cowards they really are, cry when they are punished.

pvp is a proper fight against simular ranked players, not someone ungeared with unequal lvl.

 

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Posted

Those who kill others without consent are bully pk'ers  and deserve to be bandits. Pk'ers are like bandits, bandits murder and should be shunned criminals that are not allowed into towns. Pkers are cowards that just like picking on others. And like the cowards they really are, cry when they are punished.

pvp is a proper fight against simular ranked players, not someone ungeared with unequal lvl.

 

So PK is PvE then. Gotcha.

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Posted

Those who kill others without consent are bully pk'ers  and deserve to be bandits. Pk'ers are like bandits, bandits murder and should be shunned criminals that are not allowed into towns. Pkers are cowards that just like picking on others. And like the cowards they really are, cry when they are punished.

pvp is a proper fight against simular ranked players, not someone ungeared with unequal lvl.

 

Agree

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Posted (edited)

pvp is a proper fight against simular ranked players, not someone ungeared with unequal lvl.

then by your definition, there has never been pvp in bdo

Edited by Drizzt249

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Posted

Those who kill others without consent are bully pk'ers  and deserve to be bandits. Pk'ers are like bandits, bandits murder and should be shunned criminals that are not allowed into towns. Pkers are cowards that just like picking on others. And like the cowards they really are, cry when they are punished.

pvp is a proper fight against simular ranked players, not someone ungeared with unequal lvl.

 

doesn't matter how many times you say it it won't make it true. 

Pvp is ANY player interacting with another player. 

PK is player killing. It can be for many reasons, it can be for territory  control, it can be for gring spot control, it can be preemptive killing... 

i really dot think this game is what you are loking for. If you think that pvp is a proper fight staying similar ranked players guild wars 2 and world of warcraft is that way _----------->

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Posted

doesn't matter how many times you say it it won't make it true. 

Pvp is ANY player interacting with another player. 

PK is player killing. It can be for many reasons, it can be for territory  control, it can be for gring spot control, it can be preemptive killing... 

i really dot think this game is what you are loking for. If you think that pvp is a proper fight staying similar ranked players guild wars 2 and world of warcraft is that way

or try out league of legends

 

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Posted (edited)

or try out league of legends

 

leage of legends and Dota2 is the other way <---------------

Edit: this joke was funnier in my head...

Edited by SquaZ
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Posted

Get out.

Seriously. Get out.

 

What you are doing was not PVP anyways. 

yeah better go pvp in the forums, cuz pvp in bdo doesnt work. they changed pvp system from KR, now they ruined PK system, so what we're left with is a griefing simulator. who can KS the best?

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Posted

yeah better go pvp in the forums, cuz pvp in bdo doesnt work. they changed pvp system from KR, now they ruined PK system, so what we're left with is a griefing simulator. who can KS the best?

 now the pk system is the same as kr. No exp loss until you're red, even then less so in Valencia unless changed in kr since I played.

Before you say how us the kr version doing, it's doing fine. Better than this version ever did

Before you say we are different from KR, yes. We were and still are.

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Posted

Get out.

Seriously. Get out.

 

What you are doing was not PVP anyways. 

So what's your excuse for being scrub?

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Posted

Time to post a short version of this again ...

 

To all of you complaining about Ganking / Balance and unfair PvP. Please read the Laws of the Jungle!



Law of the Jungle #1: You are going to die. 

 

There's no getting out of it. You did not come here to be safe. You could be safe in a PvE game. But here those strawberry fields of treasure and experience are crawling with cutthroats who know where you go, what you do, what you seek there, and how to use this knowledge to catch you and inflict death on you. They aren't going to wait for you to get ready. They aren't going to play fair. They aren't going to care if a particular spell or tactic is too devastating if they catch you with it. Your only way around it is to learn them- learn where they are, learn what they're after, learn what they're going to do, and prepare yourself ahead of time. And no matter how well-prepared you are for what's out there- you are still going to die. There is no way out of Law #1. Whether it's at the hands of someone at the neutral camp who decides to pick you off just cause your there, whether it's a group of players higher than you who gang up and tear you apart, whether it's an even match, similar class who just happens to get that last shot in before you, whether it's some punk who sucker-punches you right after a tough fight, or whether it's someone whom you thought had no chance in hell who happens to get lucky, you're going to be killed. If this bothers you, you made a mistake. 



Law of the Jungle #2: This isn't your mother's RPG. 

You can't play the same game you played when they weren't after you. The gear that was excellent enough to live in because of its effectiveness against the mindless MOBs isn't worth squat- you have to outfit yourself with your most dreaded foes in mind. Resilience is king, the stats you used to drool over are just going to have to take the bench to stamina and resists. You can't just trot over to your favorite hunting grounds to knock out your daily quests or harvest materials. They know that those spots attract people who still think that they're playing the same game, and they will be waiting for you. (See Law #1) If you played a PvE game before you have to forget everything you learned, and be prepared to learn it all over again. There are new rules for how to get a level. There are new rules for where to hunt, and there are new rules for which routes to take through the lands. If it's something that many people used to do or where many people used to go, it is now bait that will lead many people to their deaths. If you thought that you were going to play the same route you played before to get to level 80-whatever except that you can kill people now, you made a mistake. 

You’re going to find entire guilds on your Kill on Site list. There will be griefers and campers and people tea-bagging you corpse. Do people play a PvP game just to kill people fifty levels below them? Yes, what of it? Your pride and ego heralds the end of your fun. Suck it up and call in a friend. Which brings us too … 



Law of the Jungle #3: Nobody needs to be nerfed. 

All classes have advantages in certain situations. If you find yourself in one of these situations and you aren't the class in question, see Law #1. So, such-and-such a class can take you down solo if they get the jump on you, if all they do is X and Y? Well, yes. That's what they do, and you were there. The essence of Black Desertt is that all classes have advantages and weaknesses, and the way we overcome our weaknesses isn't telling the game developer to take them away, or give you someone else's advantage. The way you overcome these weaknesses is by grouping with someone who can complement them. You're not here to run around solo and have a fair, balanced even 1v1 match against everyone you meet. That's not PvP, that's dueling. Running around alone isn't something you have the right to do. Not all classes were meant to solo in PvE as well as others, what makes you think this is any different? And if your class can't do what so-and-so does, they shouldn't. Everyone has "certain classes" who flat-out have them beat. Everyone has classes that can't hold a candle to them. This is not, nor should it be, a game where you always stand a fair chance. 

There's more to PvP that who has what nuke or how many hit points or what dps rate is. PvP is about knowing everything you can do and how it works, not just what numbers scrolled up when you fought mobs before. If you can't fight them, learn how to. If you want to play a numbers game, go pick up a calculator. You want a scripted fight, go raid. If you can't learn and expect Daum to change everything around to suit you, you made a mistake. Crying that you can't beat X class and they need to be nerfed doesn't mean you're right, it means you're an unskilled player who doesn't understand how to play his class. You also have to understand the other classes and what their weaknesses are. Learn, Adapt, and Grow; if you can't do that then you're not cut out for this. 



Law of the Jungle #4: Success is measured by survival.

Any idiot can rack up a high number of kills, that doesn't make them skilled. Your skill isn't determined by how many people of what level you can take on. And the little punk who ran away, or zoned, ran to guard or just avoided you altogether, he's not a coward, he's smart. Just because you engage someone doesn't mean you have the right to kill them. You have to earn that kill. If they get away, they survived. If they fight back too hard and you're outmatched, sticking around and letting them have you isn't brave or honorable, it's stupid. Nobody is going to respect you because you stuck around to get your ass kicked. No one is going to think high of the guy that charges a tank with a butter knife. There is no barrier of Valor that pops up when someone intends to kill you. So make them earn it! If you can get away, you deserved to. 

 

If you can't out-damage them because you're in offensive stance and they're in defensive stance, it's not unfair- they're just thinking ahead of you. Don't lower your defenses just because you think that extra bit of dps that you used to get against mobs is going to turn the tide- because you're thinking in terms of a kill you haven't earned yet and not thinking with survival in mind. If all those nasty roots and spells and whatever are eating you up, stock up on items that take care of them: potions, resist gear, items etc. If it isn't a piece of gear with surviving an attack in its design, you made a mistake. It takes time, patience, and smarts to figure out all the little tricks, tactics, and items that help you survive in this world. 

 

Remember, be pragmatic. Think outside the box; be in control of the fight. Though remember it’s not about killing- it's about depriving your enemy of the kill. If this isn't your primary thought when planning every last detail your character from talent points, gear, macros, camera angle, and the very computer you play on, see Law #1. You aren't a good PvPer because of who you fight and which fights you win, you are a good PvPer depending on your overall level of preparation and how many times you can count that that preparation saves your ass. 



Law of the Jungle #5: You are never going to be a god. 

Too many of you have had that time when you have those cute little adolescent fantasies about being a powerful, unstoppable killing machine with the title of Overlord while wielding the shiniest, largest and most phallic weapon in the game and laying out every single foe you happen to encounter through sheer invincibility. It ain't gonna happen- ever. (See Law #1) PvP isn't for people who like to play single-player games in godmode, spanky. You didn't come here to be godlike, you came here to embrace mortality. You aren't just here to kill other players- you came here to give them permission to kill you, to utilize advantages over you, to take advantage of your weaknesses, to leave you broken and bleeding while they /dance on your corpse and count their honor. If you came here planning on becoming the all-powerful king of the hill that no one can topple, you made a mistake. Even if you bum rush for gear when a new patch hits and go on a ganking spree for a month, the server ages, everyone's going to bunch up in the higher levels and tiers so guilds and players are going to be after you more than ever. You will never be safe again. The safe servers are still where you left them. 



Law of the Jungle #6: It's still just a game. 

Playing a real PvP game doesn't take cojones. It doesn't take an iron will, or an asbestos stomach. It doesn't make you a man. You're still a geek just like the rest of us; it's just a lot more difficult. If it's too hard, too frustrating, too unfair, too immature, too cutthroat, too inconvenient, or if you're just not that good at it or if you think that so-and-so shouldn't be doing such-and-such because it "ruins" your fun, then it's not for you. You're here if you enjoy what you're playing. If you are here because you want to enjoy it, but you're not, don't expect the developers to get rid of everything you don't like about it. It is what it is. It's MEAN. And if someone one-shots you, or camps your corpse or takes your rare mob that you were just about to kill after ganking you, or whatever else it may be that spoiled your plans, well, you either suck it up and keep playing or you're on the wrong server. 

 

It's only "griefing" if you let it give you grief. If you can't laugh it off, you're the problem. If you're not having fun, you made a mistake. This ugly duckling isn't going to grow up into a swan, you just have to love it unconditionally and understand that yes, it's always going to look like that. There's no shame in playing a PVE game if that's more your cup of tea, we're all here to play games, and the game you play isn't a reflection on your status as a human being. But PvP is a different game. If you could go live in a beach house with central air and plasma-screen TV's for the same price, why would you move into a shack with no plumbing or power and complain about the leak in the roof? You have to want to live in this shack. Don't expect Daum to turn it into a resort, they've already built those for you. 

 

All of these factors lead me to one final point. Filling up boards with complaints that "X class can do this and I can't and so-and-so ganked me when I was fighting and I was 10 levels lower than him and I can't go anywhere without being camped and Daum needs to “FIX THIS IMMEDIATELY" doesn't help anyone- it only buries legitimate issues like bugs and exploits under mountains of whining by people who can't seem to understand that they are just not that good at the game. There's only one thing that should be on your mind when you think about all the problems with PvP. The final and truest Law of the Jungle: 



LOVE IT OR LEAVE IT.
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Posted

So funny to see the "OMG PK IS NOT PVP" over and over again.

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Posted

Get out.

Seriously. Get out.

 

What you are doing was not PVP anyways. 

Either u are not in a guild actively competing over grind spots or u are just stupid. PvP is the main endgame of Bdo and its biggest part : sieges is still missing.

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Posted

Get out.

Seriously. Get out.

 

What you are doing was not PVP anyways. 

You seem to be confused that most top guilds were targeting casuals who play 1 hour a day? not the case at all.

You seem to forget / disregard that there were many guilds comming to main channels of other guilds and it would be a pain to keep war decs up to every channel hopper.

 

I coulnt care less about casual joe who play 1 hour a day, m8 seriously casuals will never ever catchup.

If you think leveling to 56 was effort then wait and witness the grind at 57 / 58 / 59 as these are the levels were the real grinding is starting to pick up and can demolish your mental state and health if you dont take good care of yourself.

 

You know what happens when sieges come ? High end guilds will get pay outs between 30 to 70 million a day and ontop of that their passive income + grinding income.

I know that right now all guilds who will claim a castle will set their taxes to maximum as a gentlemen agreement no matter who claims it of the top guilds just to milk out as much as posible.

So expect maximum income for each castle owner wich is a very nice chunk of cash to progress your guild and character.

Casual players and guilds will not stand a chanse now and after sieges the gap will increase even more.

 

So in the end this change looks like sweet revenge for casuals but in the end casuals remain so far behind it doesnt even matter.

Hardcore players and guilds play a minimum of 4 to 6 hours a day, some even 12 hours a day.

Thats 1.4% / 1.8%  exp per hour at 56 / 55 and it become a whole lot worse at 57 / 58 / 59 if a casual think he can reach that in any normal timeframe with 1 or 2 hours a day then who are you fooling here ?

Let me give you a comparison just for the sake of it.

 

Most hardcore players stacked 200 / 300 blackstones

Most hardcore player have stacked up around 40 to 80 shards to instandly boom to +17 / +18 on day one.

Most hardcore player stacked up around 400 to 800 hunter seals.

Most hardcore players have around 300 / 350+ gearscore.

Most hardcore players have around 300 / 1000 cookies stacked up.

Most hardcore players have 500 to 1 billion silver stacked up in either silver or assets.

 

All in preparation for sieges, and they worked their ass off for this to prepare as best as they can to get a shot on a castle.

If you think "casuals" have a place to compete in this game then who are we fooling here ? :)

 

 

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Posted (edited)

Good morning,

 

so, i think the change like it is now it is horrible and will change the mean of the game, but, if u want keep this change u must introduce another "penalty", i thought: no xp lost BUT u cannot respawn at node but only in near town, this will be a little penalty that will reduce the continuous fight for nothing.... This is only a suggestion.

 

I think that some sort of penalty must be added...

 

Europe players are really childish, and our metality is i want all without effort....

Edited by Kiruken

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Posted

@Krogos I got to agree with you that Casuals will NEVER catch up even with the changes. They will still be undergeared and under leveled and end paying the so called "unskilled PK Guilds" Tax to grow even stronger.

Daum just gave them a way to Elion Tear grief without the Tears now.

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Posted (edited)

@Krogos I got to agree with you that Casuals will NEVER catch up even with the changes. They will still be undergeared and under leveled and end paying the so called "unskilled PK Guilds" Tax to grow even stronger.

Daum just gave them a way to Elion Tear grief without the Tears now.

If daum realy cared for the "casuals" they would change an aspect of the game that would benefit casuals alot more and thats the removal of exp loss on bosses.

So this change they did have zero impact on high end guilds progressing and just made this pvp starved mmo a fcton more pvp starved. and with it gave immunity to guildless griefers.

 

Let me say my wife is a casual and plays for the fun of it, she never goes to Sausons to grind, she likes taming horses and smelling the roses.

Combat is the last thing she does let alone go to a spot at prime time to grind lol.

 

This change was bad for the sole reason that guilds now have to declare war alot more and its a waiste of money as by the time the war kicks in these guilds just hop to the next channel to avoid the war and another guild will be needed to declare a war and rinse and repeat.

 

Sad story Daum has just killed off even more pvp in this mmo as i liked to flag up with the risk of losing 1 hour of grind time when doing pvp and this is comming from a berserker who are mostly dying the most :)

 

Game is being dumped down to much and to what end ?

For casual joe who might appear once every blue moon on a sauson spot ? :P

 

Edited by Krogos
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Posted

doesn't matter how many times you say it it won't make it true. 

Pvp is ANY player interacting with another player. 

PK is player killing. It can be for many reasons, it can be for territory  control, it can be for gring spot control, it can be preemptive killing... 

i really dot think this game is what you are loking for. If you think that pvp is a proper fight staying similar ranked players guild wars 2 and world of warcraft is that way _----------->

GW2,WOW pvp ? hahaha   the best system is from aion online

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Posted

Wellp. I'm just sad now... I don't really mind the changes and they might have been for the better since the vocal "majority" were requesting it, but all I can say is with these new changes, I go to farm ogres; I'm here for a good 15 minutes, and then someone comes in and starts taking my ogres breaking my rotation; what would normally ensue is I would flag up, and kill him trying to penalize him for taking my farm spot and just continue on my merry way; instead he yolo bodies me until I cant't flag anymore, and then just continues to take the ogres.

If this change was made to prevent contesting of farm spots, all iv'e seen it do is cause more contest in farm spots with no penalty for people harassing you when you've been trying to hold a spot. Can someone please just help me understand how this change could have improved the grinding scene?

And now for the salt: why the - are people complaining about getting pk'd in a PVP oriented game?! -end.

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