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Feedback - June 22nd Update

103 posts in this topic

Posted

Greetings Adventurers,

With today's patch some of the previous patches issues have been addressed and NA siege/node war times have been adjusted.  If you have not seen the patch notes or time adjustment find them in the following links.

Patch Notes >Here<

NA Time Change >Here<

This thread will serve to collect your feedback so we can note and report it as needed.  As always your feedback is appreciated and try to keep this thread constructive.

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Posted (edited)

1:Why isn't the warrior buffed like mentioned in the previous patch? Scars of dusk doesn't do more damage and ground slash is still decreased in pvp even says so in mouse over info in skills (while patch notes of 17th says different). so 2 updates ago we got buffed but still not implemented?

2:Can we finally declare war on any guild without getting the message: Guild isn't ready for war yet. This makes it easy for those people to herass other players because we can't declare war on them. 

@CM_Jouska This is a serious issue and like to get a answer what to do with these issues. I was so happy when warrior got buffed but I tried it in arena before and after patch on guildie and makes no diffence. A great solution for current war declaration system would be if a member of a non pvp guild can't go "red" on other players, only defend themself if someone else goes red. It's getting crazy with people that are trolling the server because we can't declare war and they know it. 

 

Edited by Pravicors
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Posted (edited)

Pre-order works, casual guilds can do whatever they want if they don't declare/participate in node war.

We can kill sorcs and say "git gud" in their face

Archers have been nerfed too.

The golden ages people. 

10/10 would become casual again

Edited by Spherii

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Posted

Sorc DF damage fixed? Yes or No?

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Posted (edited)

@CM_Jouska

Would it be possible to tell us what other issues from the previous patch notes you guys are looking in to? Just to have an idea what we can expect.

I do think trancparency on this matter is important and that the community would greatly appreciate it. It doesnt have to be all of them, just the major ones.

thx.

Edited by Tetrax

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Posted

Why need a different Feedback topic, if the related topic in Patch Notes is not closed?

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Posted

Are you fixing all of the Advancement life skill quests that worked previous to the last patch ? NONE of them are working now and is very detrimental to progression

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Posted

2:Can we finally declare war on any guild without getting the message: Guild isn't ready for war yet. This makes it easy for those people to herass other players because we can't declare war on them. 

Is not a bug! Read the patchnotes (http://forum.blackdesertonline.com/index.php?/topic/93668-patch-notes-june-17th/):

GvG can only be declared on guilds that have either declared GvG previously or participated in Node/Siege War. 

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Posted

cool you are fixing stuff, but imo was not really significant fixes that really matter. pre order is nice I guess, hope not every item end up there

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Posted (edited)

i know but it is game breaking. Because it is being abused by a lot of guilds 

Is not a bug! Read the patchnotes (http://forum.blackdesertonline.com/index.php?/topic/93668-patch-notes-june-17th/):

GvG can only be declared on guilds that have either declared GvG previously or participated in Node/Siege War. 

 

Is not a bug! Read the patchnotes (http://forum.blackdesertonline.com/index.php?/topic/93668-patch-notes-june-17th/):

GvG can only be declared on guilds that have either declared GvG previously or participated in Node/Siege War. 

 

Edited by Pravicors
Double post

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Posted (edited)

"The movement distance of Legendary Beast’s Power has been adjusted."

Increased or decreased movement distance?

EDIT: These kind of questions could be avoided with more specific patch notes. Patch notes are much better since last week(awesome patch notes last week) but still could use some improvement.

Edited by Shaga
Added EDIT
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Posted (edited)

Nothing about the new sh**ty system for armor/weapon upgrade? Get random blue weapon/armor and delevel from blue to green... Really?

Edited by Nevyah
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Posted

Did ya fix the issue when your horse would be invisible after switch characters/channel?

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Posted

Sorc DF damage fixed? Yes or No?

No patch notes mentioning it. Presume no.

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Posted

Like i said in the patch note topic

what the hell the tamer LBP. Why not just adjust the distance AND keep the 1sec CD ? especialy since the CD start AFTER the LBP end...

No, either crap LBP distance with 1sec or "adjusted distance" with 1.5... you dont really want to give tamer a decent mobility with that skill right ? ¬¬

 

If AT LEAST the LBP cd was starting once you use the skills... anyway.

Well.

When you compare the tamer "chase" mobility with other class, that class provide a average mobility, and its not like the tamer had a real block skill like other melee class to be able to have a real "defense" phase if needed.

Sure, the WW is nice to hop around and disturb a bit the opponent, but since it neither "full" iframe, its neither a that insane alternative.

 

So yeah, they lowered nicely the LBP CD which provide a superarmor, and that was nice. And it should have stayed that way ( they should juste have "adjusted" the distance ) imho, beside the distance, that was balanced compare to other class.

 

Since, just comparing with Plum/Balder, RMB, its a 24/7 super armor without CD and a iframe every 4sec... AND they have a good block skill. ( and they have good skills to instant refil their "mp" unlike tamer.

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Posted

No patch notes mentioning it. Presume no.

It would suck for sorcs to have to go crippled for another week.

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Posted

It would suck for sorcs to have to go crippled for another week.

 

Other classes have been going crippled for months.

 

These Daum "messengers" or KakaoDiaperSniffers w/e you want to call it are doing a really good job. 

AT -----ING MAKING THE WORST BDO VERSION EVER KNOWN.

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Posted (edited)

@CM_Jouska

This is also important issue:

Did ya fix the issue when your horse would be invisible after switch characters/channel?

Also will you and PA ever get to fixing the custom quick slots? I tried the and this is the most buggy thing I've ever seen.

Edit: Also I don't know about basing the changes around awakenings for classes but really, the Tamer is already so weak. I mean when you run through the cities you see only Rangers and Witches/Wizards now times. I hope the awakenings some very soon or everyone will quit playing Tamers.

Edited by ALiC3

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Posted

Why need a different Feedback topic, if the related topic in Patch Notes is not closed?

To break up the ducks in confusion.

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Posted

Guess we have to wait another week for them to fix the patch they pushed out last week....awesome

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Posted

Are you serious? Sorc are the worst -----ing class because a BUG, you got 1000 posts about it, and in 1 week you couldnt fix it?

So what, another week doing anything?

Okay

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Posted (edited)

monastery ladder broken, cant climb it

2m5x8o3.jpg

Edited by Jensen
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Posted

Well, the distance adjustement, and loosing 0.5sec to the LBP reload is pretty discutable tho

this is a comparison, starting from the exact same point

519937Sanstitre2.jpg

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Posted

A lot of the main NPCs are facing in the wrong direction (towards walls etc.).

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Posted

Auto-path/looping on wagons and horses still broken.

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