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CareBear Guilds


7 posts in this topic

Posted

Hi,

So this is mainly for players that are tired of having to flag due to being unable to declare on "care bare" guild as I like to call them.

There comes a time when you're grinding in a group and another group comes along and tries to take the spot; spend 20/30 minutes of fighting for the spot and a bit of PvP then they run off to come back and do it again. Why should you have to flag them constantly or move to a new spot because:

1) These guilds are protected from a declare.

2) They keep flagging on you running off and waiting until you're tanking and flag you.

It's just becoming a common occurrence which I feel is just killing the game off?

Suggestion 1: A guild is given 1 or 2 week(s) to gain the number of players (or not) before a guild can be declared on the same as the rest of us. Even 2 weeks to obtain the skill points required. The game has been out a long time, so, most of the people have filtered into guilds, so why should everyone else be aggravated because they decided to start fresh?

Suggestion 2: If a guild who cannot currently be declared on have killed a member of a guild that guild is then free to be declared war on. The bigger guilds generally fight with equal numbers so they aren't going to bring the guild to kill 5 players!?
This protection is given to them, which some are taking advantage of.

We all fight stronger guilds at some point and guilds don't generally waste money just declaring for no reason... Granted bigger guilds could use this to their advantage but then haven't they put the hard work in to be bigger and stronger?

All feedback and suggestions are more than welcome.

 

For those who want to dispute this is unfair: A game to me is not a fair game when people are given benefits over people who put hard work in.

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In my experience bigger guilds love to war dec smaller guilds just b/c they know it's going to be an easy fight.

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That's not true @Jakaal. Maybe some guilds but, it honestly gets annoying grinding only to have some random guild show up and start trying to out farm you or move ahead of your group to disrupt your rotation. This is why guilds declare war on others. Should be no reason we can't declare on a guild because they don't want to pvp. If they don't want to pvp they shouldn't be dicks about it and go to a different spot. Most of the smaller guilds do it now because there's no repercussions for them to do so. Making it so you don't lose xp by dying in pvp was a bad move. Mostly small guilds and weaker players just karma bomb players because they don't have to worry about the xp loss.

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See and that is the thing, this isn't an OWPvP game, it's a PvE game with OWPvP in it. It's also from Asia where being polite and not bothering other people is the norm not being an asshole by default.

 

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1. I've experienced a guild declaring on a small guild because they tried to take our spot we were there first they came up and saw we were there first we left to clean inventory comeback and they are in our spot claiming they were there first and they know for a fact we were there. (they also had 70 more members then we did). We weren't being dicks and yet we still got -----ed over royaly. So I don't think they should allow such a declare war system to avoid punishment to troll people for free, But to make it so you can only declare war on guilds with around 10 higher or lower of your current memebers (a guild with 50 members can only declare war on guilds with 40-60 members). And yes you may say well now they can get away with what they are doing true but they could also get away with it if they weren't in a guild.

2. They are making it so when you die in pvp your forced to respawn furthest town and have no option to instant respawn or nearest node. With this I would want the flagging pvp to be a bit more punishing if you flagged say double the karma loss because being forced to respawn nearest town (with a warehouse) is a good way to stop people from taking your grinding spot its also a really big troll aswell because before it was only karma loss to make people loose exp and now its karma loss and exp loss to make them spawn super far away which allows people to start trolling again. This is what happens when you abuse a system and eventually become forced so hard that they might aswell disable open world pvp.

3. As for people wanting open world pvp and and saying it's dead F/U/C/K/I/N/G research valencia and find out what it actually is (SPOILERS: IT'S BASICALLY RUNESCAPES WILDERNESS). Or go to one of the many areanas located right next to any of the major cities it's free pvp insta flag when your in there tada.

4. What's not fair is trying to become stronger only to have your progress hindered by people who are stronger then you. I mean do you say it's a fair fight when a guy who doesn't work out gets his ass beat in a fight by somone who basically lives in a gym. that's not a fair fight that's picking on somone because they are weaker because your to scared to fight other dogs that are as strong or stronger then you.

5. I think once node wars and seiges are fully apart of the game along with valencia people will B/I/T/C/H less about PVP because they'll have plenty of options for it so you'll see less people trying to ----- with other people to get them to flag so they don't have a penalty loss or trying to karma bomb them but honestly depending on how it started the flaggie noramlly always deserves the karma bomb. I just wish people would stop wanting more and more pvp you'll get alot soon enough and maybe if you oh idk googled and researched it you'll F/U/C/K/I/N/G know it's coming. honestly I want more pve content in the game (I know there's crafting and life skills but I consider PVE to be player vs AI). Really wanting those dungeons that'll be great.

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In my experience bigger guilds love to war dec smaller guilds just b/c they know it's going to be an easy fight.

They don't love to do it. Granted there are a few a'hole guilds who will but then there are a few a'hole small guilds that love to do what I just said. Where is the balance? Why do bigger guilds have to suffer?

1. I've experienced a guild declaring on a small guild because they tried to take our spot we were there first they came up and saw we were there first we left to clean inventory comeback and they are in our spot claiming they were there first and they know for a fact we were there. (they also had 70 more members then we did). We weren't being dicks and yet we still got -----ed over royaly. So I don't think they should allow such a declare war system to avoid punishment to troll people for free, But to make it so you can only declare war on guilds with around 10 higher or lower of your current memebers (a guild with 50 members can only declare war on guilds with 40-60 members). And yes you may say well now they can get away with what they are doing true but they could also get away with it if they weren't in a guild.

2. They are making it so when you die in pvp your forced to respawn furthest town and have no option to instant respawn or nearest node. With this I would want the flagging pvp to be a bit more punishing if you flagged say double the karma loss because being forced to respawn nearest town (with a warehouse) is a good way to stop people from taking your grinding spot its also a really big troll aswell because before it was only karma loss to make people loose exp and now its karma loss and exp loss to make them spawn super far away which allows people to start trolling again. This is what happens when you abuse a system and eventually become forced so hard that they might aswell disable open world pvp.

3. As for people wanting open world pvp and and saying it's dead F/U/C/K/I/N/G research valencia and find out what it actually is (SPOILERS: IT'S BASICALLY RUNESCAPES WILDERNESS). Or go to one of the many areanas located right next to any of the major cities it's free pvp insta flag when your in there tada.

4. What's not fair is trying to become stronger only to have your progress hindered by people who are stronger then you. I mean do you say it's a fair fight when a guy who doesn't work out gets his ass beat in a fight by somone who basically lives in a gym. that's not a fair fight that's picking on somone because they are weaker because your to scared to fight other dogs that are as strong or stronger then you.

5. I think once node wars and seiges are fully apart of the game along with valencia people will B/I/T/C/H less about PVP because they'll have plenty of options for it so you'll see less people trying to ----- with other people to get them to flag so they don't have a penalty loss or trying to karma bomb them but honestly depending on how it started the flaggie noramlly always deserves the karma bomb. I just wish people would stop wanting more and more pvp you'll get alot soon enough and maybe if you oh idk googled and researched it you'll F/U/C/K/I/N/G know it's coming. honestly I want more pve content in the game (I know there's crafting and life skills but I consider PVE to be player vs AI). Really wanting those dungeons that'll be great.

1) Your biggest flaw is you said "we"? When you're grinding you take it in turns to go one at maximum 2 goes. If all of you go or there are 2-3 left then a 5 man group is going to think well they're wasting exp. 10 difference isn't very suitable as that will not be suitable for when people want to do practice PvP which a lot of guilds do.

2) You can spawn at the closest node or Town doesn't have to be town. Granted a lot of guilds will sit there and spawn kill you. Well you must've annoyed them by them having to spawn kill you. Although if they made a small area around the node a non-pvp zone this would resolve that issue of spawn killing.

3) I like your reference to runescape! We're talking of the now to resolve the current issues. Valencia will be a subject which will cause more suggestions later on. Currently we're talking about not having to go negative karma due to small guilds doing exactly what Adalric inputted to this subject. We're not talking about killing anyone or being forced to flag we're talking about fairness between guilds. I mean if you're a small guild create an alliance a big guild declares then you get a few alliances of yours to declare?

4) I understand your reference but this is different. Usually you go up town and end up in a fight with a gym junkie. What we're talking about here is a'holes who want to ruin grinds and there is nothing you can do about it. Put it this way you got kicked out of your grind because you were smaller. Well how about that kept happening over and over again. There is nothing you can do but flag on them or move to a different location. Well bigger guilds can't do anything but lose karma. I mean if a bigger guilds walks off to a new location then the reputation for that hardcore grind guild looks a bit pathetic does it not?

5) A lot of your reasons are completely off topic to what my original argument was... Let's recap 1) I've educated you on grinding in parties. 2) More punishing you can kill 5 people before you're in negative, relatively good argument but still need more thought. 3) FLAG FLAG FLAGGG my argument is against having to flag all the time and able to declare on guilds, so please stop changing the subject. 4) Well then work as hard as them, what do you want them to do stop playing hard so they have more options? 5) I'm still talking about now side tracking again once again I'm on about grinding to level up or farm?

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1. If you want to practice pvp then practice against what's fair becuase what can you learn when you zerg or get zerged either you or they can't do anything if its more equal numbers then it's more of a fair GVG fight and less higher end guilds picking on people unless your feeling like a badass and sending 20 guys to fight 100. But let's be honest here how can 20 guys beat 100 let alone 20 guys beat 30.

2.They are making it to were if your killed in pvp you will be forced to spawn at closest town with warehouse its not in yet which is why I said making it not they have made it and they aren't doing it to avoid spawn killing their doing it so that way those who run at you and constantly try and get you to kill them now take longer to come back or not at all since they spawned so far away.

3. People are PVP hungry they are thirsty for PVP when node wars and seiges come out fully they'll be able to pvp more often when valencia comes out since it's huge area (almost doubles the size of the map) which is free pvp no karma loss no exp loss nothing basically imagine area were everyone is already flagged for PVP (valencia is the place were they have a town thats made for people who have negative karma because right now there's no town for people with negative karma and you just die to gurads if you try and enter any town or city). When valencia comes out all the pkers will go out there and have their little orgy parties while other people who aren't interested in pvp and just want to grind wont start shit with another group that already there. I mean why go to a spot to grind only to try and push somone out of that spot if there are other free spots to start off from. If your original goal was to grind why start shit because that will cause pvp and pvp is not grinding. It's like your hungry and you see some food stands, one has a guy who ordering and the other one is open (infact lets say there are multiple spots open) but you decide to cut infront of the guy who was already there ordering you know for a fact he's not gonna let that slide and argue with you and you'll argue back because your an idiot. Your original goal was to get food and get rid of your hunger but instead you pissed somone off and you are now wasteing time arugueing instead of eating, when you could've just gone to the other food stands that have the same food. Like useing a urinal right next to somone whose already being like why? Well he's probebly gay and wants to see that d/i/c/k rather then come there to pee himself.

4.Ya that's what I'm talking about most people who try and ruin grinds are people who want you to flag so they get FREE pvp or try and troll you without anything penalty on them because they no longer loose exp on death only the guy who flags looses exp on kill what they should do is double the karma loss for the guy who flags (10k for injure 100k for kill and with a party of 5 thats 15 kills plus the time to regen karma while they are running back so maybe 20 kills total) when they make it to were if you die in pvp your forced spawn nearest town instead of node because before it was the exp loss to prevent people from karma bombing but people were just killing people to forcebly ruin their exp and reversing progress, aka trolling them (Had a friend grinding at giants behind keplan helping her cousin level and a giant level 54 or 55 player told them to get out of their spot after they were there for about 1-2 hours and then he killed them over and over again when all they did was grind and my friend was level 52 at the time and she could barely hit him becuase of the evasion and acc differance between softcap levels). As for the bigger guild being pathetic it's not pathetic not wanting to fight somone whose especially only there to troll them and the guild pushing in is just being a ----- and wanting them to flag so they have free pvp so it's not pathetic to not give them what they want just continue and let them flag or declare war like a bunch of pussies just to not have karma loss (was part of a guild that had somone karma bomb some pkers, atleast 4 of them, and kept killing him over and over again but they declared war on him first, declared war on a whole guild because of one guy, ONE GUY, that's pathetic and then they claimed they thought there was more then one like atleast 5 they said, like how how the ----- are they that blind?)

5. And no this is facepalm worthy I chose not to me precise with what I was saying hoping you could fill in the blanks but I guess you didn't research what they planned on doing for open world pvp because the karma system is there to let you murder that occasional asshole but not mass murder but you'll have people on both sides trying to abuse and troll because there's no seperation between the 2 as of right now pvp is very limited with the fastest method to pvp is open world pvp. People are to lazy to go to the city aena or red battle field so they try and get people to fight them by saying we are here to grind but secretly we want you to attack us *gigglegiggle*. They have a alterior motive when they go there to "grind". But when valencia comes out since it's one big open world arena most of the pkers will be out there instead of being were the karma loss is because now they can kill anybody without waiting for them to flag or haveing the penalties being pushed on them all because they want to play the game their way but at the same time the forced respawn should also be there which should force people to spawn at valencia major city which is in the center of the desert pretty much. They way I see it is when valencia comes out is imagine a kid who got a new toy that kid is gonna play with that toy for aslong as he wants until he grts burnt out of that toy and plays with it less however if you limit the amount of interaction that kid has with the toy he's gonna want to play with it more and more and for longer amount of time because he wants what he can't have all the time but then you suddenly remove the limit and boom he goes to town eventually calming down because the excitement he had built up is all used up so when valencia comes out every body who wants to pvp will go out there and fight till their hearts content and eventually will get burnt out on it cause they do it so much. So valencia will remove more then the majority of the problems with pkers or atleast it will move pvp out of the safe lands because who wants to pvp in a place with penalty but they'll still get to pvp because node wars and seiges will require them to do so but atleast they amount of pvp and pkers will move to a corner of the world.

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